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author | bunnei <ericbunnie@gmail.com> | 2014-04-09 01:25:03 +0200 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-04-09 01:25:03 +0200 |
commit | 63e46abdb8764bc97e91bae862c8d461e61b1965 (patch) | |
tree | e73f4aa25d7b4015a265e7bbfb6004dab7561027 /src/common/common.h | |
parent | fixed some license headers that I missed (diff) | |
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Diffstat (limited to 'src/common/common.h')
-rw-r--r-- | src/common/common.h | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/src/common/common.h b/src/common/common.h new file mode 100644 index 000000000..3b71d9b3d --- /dev/null +++ b/src/common/common.h @@ -0,0 +1,171 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#ifndef _COMMON_H_ +#define _COMMON_H_ + +// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file +// since it slows down the build a lot. + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> + +// SVN version number +extern const char *scm_rev_str; +extern const char *netplay_dolphin_ver; + +// Force enable logging in the right modes. For some reason, something had changed +// so that debugfast no longer logged. +#if defined(_DEBUG) || defined(DEBUGFAST) +#undef LOGGING +#define LOGGING 1 +#endif + +#define STACKALIGN + +#if __cplusplus >= 201103 || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__) +#define HAVE_CXX11_SYNTAX 1 +#endif + +#if HAVE_CXX11_SYNTAX +// An inheritable class to disallow the copy constructor and operator= functions +class NonCopyable +{ +protected: + NonCopyable() {} + NonCopyable(const NonCopyable&&) {} + void operator=(const NonCopyable&&) {} +private: + NonCopyable(NonCopyable&); + NonCopyable& operator=(NonCopyable& other); +}; +#endif + +#include "log.h" +#include "common_types.h" +#include "msg_handler.h" +#include "common_funcs.h" +#include "common_paths.h" +#include "platform.h" + +#ifdef __APPLE__ +// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries. +// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes. +#if defined __i386__ && defined __GNUC__ +#undef STACKALIGN +#define STACKALIGN __attribute__((__force_align_arg_pointer__)) +#endif + +#elif defined _WIN32 + +// Check MSC ver + #if !defined _MSC_VER || _MSC_VER <= 1000 + #error needs at least version 1000 of MSC + #endif + + #define NOMINMAX + +// Memory leak checks + #define CHECK_HEAP_INTEGRITY() + +// Alignment + #define MEMORY_ALIGNED16(x) __declspec(align(16)) x + #define MEMORY_ALIGNED32(x) __declspec(align(32)) x + #define MEMORY_ALIGNED64(x) __declspec(align(64)) x + #define MEMORY_ALIGNED128(x) __declspec(align(128)) x + #define MEMORY_ALIGNED16_DECL(x) __declspec(align(16)) x + #define MEMORY_ALIGNED64_DECL(x) __declspec(align(64)) x + +// Since they are always around on windows + #define HAVE_WX 1 + #define HAVE_OPENAL 1 + + #define HAVE_PORTAUDIO 1 + +// Debug definitions + #if defined(_DEBUG) + #include <crtdbg.h> + #undef CHECK_HEAP_INTEGRITY + #define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");} + // If you want to see how much a pain in the ass singletons are, for example: + // {614} normal block at 0x030C5310, 188 bytes long. + // Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00 + struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } }; + //CrtDebugBreak breakAt(614); + #endif // end DEBUG/FAST + +#endif + +// Windows compatibility +#ifndef _WIN32 +#include <limits.h> +#define MAX_PATH PATH_MAX +#ifdef _LP64 +#define _M_X64 1 +#else +#define _M_IX86 1 +#endif +#define __forceinline inline __attribute__((always_inline)) +#define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x +#define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x +#define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x +#define MEMORY_ALIGNED128(x) __attribute__((aligned(128))) x +#define MEMORY_ALIGNED16_DECL(x) __attribute__((aligned(16))) x +#define MEMORY_ALIGNED64_DECL(x) __attribute__((aligned(64))) x +#endif + +#ifdef _MSC_VER +#define __strdup _strdup +#define __getcwd _getcwd +#define __chdir _chdir +#else +#define __strdup strdup +#define __getcwd getcwd +#define __chdir chdir +#endif + +// Dummy macro for marking translatable strings that can not be immediately translated. +// wxWidgets does not have a true dummy macro for this. +#define _trans(a) a + +#if defined _M_GENERIC +# define _M_SSE 0x0 +#elif defined __GNUC__ +# if defined __SSE4_2__ +# define _M_SSE 0x402 +# elif defined __SSE4_1__ +# define _M_SSE 0x401 +# elif defined __SSSE3__ +# define _M_SSE 0x301 +# elif defined __SSE3__ +# define _M_SSE 0x300 +# endif +#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008 +# define _M_SSE 0x402 +#endif + +// Host communication. +enum HOST_COMM +{ + // Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on + WM_USER_STOP = 10, + WM_USER_CREATE, + WM_USER_SETCURSOR, +}; + +// Used for notification on emulation state +enum EMUSTATE_CHANGE +{ + EMUSTATE_CHANGE_PLAY = 1, + EMUSTATE_CHANGE_PAUSE, + EMUSTATE_CHANGE_STOP +}; + +// This should be used in the private: declarations for a class +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName&); \ + void operator=(const TypeName&) + +#endif // _COMMON_H_ |