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author | Liam <byteslice@airmail.cc> | 2023-12-27 07:02:51 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2023-12-27 16:42:27 +0100 |
commit | adb2af0a2ba1285312484ca279903686c4676121 (patch) | |
tree | c4d4502be5d7babc94994e65954041917b34feed /src/common/heap_tracker.cpp | |
parent | core: track separate heap allocation for linux (diff) | |
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Diffstat (limited to 'src/common/heap_tracker.cpp')
-rw-r--r-- | src/common/heap_tracker.cpp | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/src/common/heap_tracker.cpp b/src/common/heap_tracker.cpp index 95dc8aa1e..683208795 100644 --- a/src/common/heap_tracker.cpp +++ b/src/common/heap_tracker.cpp @@ -1,7 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <algorithm> +#include <fstream> #include <vector> #include "common/heap_tracker.h" @@ -11,11 +11,25 @@ namespace Common { namespace { -constexpr s64 MaxResidentMapCount = 0x8000; +s64 GetMaxPermissibleResidentMapCount() { + // Default value. + s64 value = 65530; + + // Try to read how many mappings we can make. + std::ifstream s("/proc/sys/vm/max_map_count"); + s >> value; + + // Print, for debug. + LOG_INFO(HW_Memory, "Current maximum map count: {}", value); + + // Allow 20000 maps for other code and to account for split inaccuracy. + return std::max<s64>(value - 20000, 0); +} } // namespace -HeapTracker::HeapTracker(Common::HostMemory& buffer) : m_buffer(buffer) {} +HeapTracker::HeapTracker(Common::HostMemory& buffer) + : m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {} HeapTracker::~HeapTracker() = default; void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length, @@ -74,8 +88,8 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea } // Erase from map. - it = m_mappings.erase(it); ASSERT(--m_map_count >= 0); + it = m_mappings.erase(it); // Free the item. delete item; @@ -94,8 +108,8 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p this->SplitHeapMap(virtual_offset, size); // Declare tracking variables. + const VAddr end = virtual_offset + size; VAddr cur = virtual_offset; - VAddr end = virtual_offset + size; while (cur < end) { VAddr next = cur; @@ -167,7 +181,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) { it->tick = m_tick++; // Check if we need to rebuild. - if (m_resident_map_count > MaxResidentMapCount) { + if (m_resident_map_count > m_max_resident_map_count) { rebuild_required = true; } @@ -193,8 +207,12 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() { ASSERT(!m_resident_mappings.empty()); - // Unmap so we have at least 4 maps available. - const size_t desired_count = std::min(m_resident_map_count, MaxResidentMapCount - 4); + // Dump half of the mappings. + // + // Despite being worse in theory, this has proven to be better in practice than more + // regularly dumping a smaller amount, because it significantly reduces average case + // lock contention. + const size_t desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2; const size_t evict_count = m_resident_map_count - desired_count; auto it = m_resident_mappings.begin(); @@ -247,8 +265,8 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) { // If resident, also insert into resident map. if (right->is_resident) { - m_resident_mappings.insert(*right); m_resident_map_count++; + m_resident_mappings.insert(*right); } } |