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author | Markus Wick <markus@selfnet.de> | 2021-06-11 11:47:23 +0200 |
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committer | Markus Wick <markus@selfnet.de> | 2021-06-11 17:27:17 +0200 |
commit | 7f85abb28120fbb57bb813b828ee42f2a2031990 (patch) | |
tree | 0e4ce28226164e465b8739b22604b1741d2b1c11 /src/common/host_memory.h | |
parent | common/host_shader: Load Windows 10 functions dynamically (diff) | |
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Diffstat (limited to 'src/common/host_memory.h')
-rw-r--r-- | src/common/host_memory.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/common/host_memory.h b/src/common/host_memory.h index eaa7d18ab..9b8326d0f 100644 --- a/src/common/host_memory.h +++ b/src/common/host_memory.h @@ -6,6 +6,7 @@ #include <memory> #include "common/common_types.h" +#include "common/virtual_buffer.h" namespace Common { @@ -61,6 +62,9 @@ private: u8* backing_base{}; u8* virtual_base{}; size_t virtual_base_offset{}; + + // Fallback if fastmem is not supported on this platform + std::unique_ptr<Common::VirtualBuffer<u8>> fallback_buffer; }; } // namespace Common |