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authorLiam <byteslice@airmail.cc>2022-08-25 18:32:14 +0200
committerLiam <byteslice@airmail.cc>2022-08-25 18:32:14 +0200
commitdb3eb168cd6a55c6387e3bfb23fb2eca061a691b (patch)
tree1dfd733a93036189ec07ee6764afba0113214255 /src/common
parentMerge pull request #8812 from Kelebek1/auto (diff)
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Diffstat (limited to 'src/common')
-rw-r--r--src/common/settings.cpp1
-rw-r--r--src/common/settings.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 7282a45d3..0a560ebb7 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -195,6 +195,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
+ values.use_pessimistic_flushes.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 14ed9b237..13651de57 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -446,6 +446,7 @@ struct Values {
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
+ SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};