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author | MonsterDruide1 <5958456@gmail.com> | 2021-06-18 16:20:10 +0200 |
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committer | MonsterDruide1 <5958456@gmail.com> | 2021-09-18 23:22:11 +0200 |
commit | f25d6ebc45dc02904ef3ca6ad8efea9a0853d194 (patch) | |
tree | 45ad353f9b1a76e05cee0d9abe4a9642eaa9b3d0 /src/common | |
parent | input_common/tas: Base playback & recording system (diff) | |
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Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/fs/path_util.cpp | 2 | ||||
-rw-r--r-- | src/common/fs/path_util.h | 2 | ||||
-rw-r--r-- | src/common/settings.h | 3 |
3 files changed, 7 insertions, 0 deletions
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index 6cdd14f13..5f76adedb 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -116,6 +116,8 @@ private: GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR); GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR); GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR); + + GenerateYuzuPath(YuzuPath::TASFile, fs::path{""}); } ~PathManagerImpl() = default; diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h index f956ac9a2..6079de4c6 100644 --- a/src/common/fs/path_util.h +++ b/src/common/fs/path_util.h @@ -23,6 +23,8 @@ enum class YuzuPath { ScreenshotsDir, // Where yuzu screenshots are stored. SDMCDir, // Where the emulated SDMC is stored. ShaderDir, // Where shaders are stored. + + TASFile, // Where the current script file is stored. }; /** diff --git a/src/common/settings.h b/src/common/settings.h index 29b888f10..884ea55f8 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -550,6 +550,9 @@ struct Values { BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"}; BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"}; + // TAS + bool pauseTasOnLoad; + // Debugging bool record_frame_times; BasicSetting<bool> use_gdbstub{false, "use_gdbstub"}; |