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author | Lioncash <mathew1800@gmail.com> | 2018-11-22 07:27:23 +0100 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-11-22 10:28:19 +0100 |
commit | 232d95b56e4d634e21bc6d496cff6b3dae32dc14 (patch) | |
tree | 388c419ff948b26298c057991a049c271f7b31c7 /src/core/core.cpp | |
parent | Merge pull request #1737 from FernandoS27/layer-copy (diff) | |
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Diffstat (limited to 'src/core/core.cpp')
-rw-r--r-- | src/core/core.cpp | 119 |
1 files changed, 22 insertions, 97 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 6c72fdf4a..795fabc65 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -14,6 +14,7 @@ #include "core/core.h" #include "core/core_cpu.h" #include "core/core_timing.h" +#include "core/cpu_core_manager.h" #include "core/file_sys/mode.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" @@ -28,7 +29,6 @@ #include "core/hle/service/sm/sm.h" #include "core/loader/loader.h" #include "core/perf_stats.h" -#include "core/settings.h" #include "core/telemetry_session.h" #include "frontend/applets/software_keyboard.h" #include "video_core/debug_utils/debug_utils.h" @@ -71,64 +71,22 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return vfs->OpenFile(path, FileSys::Mode::Read); } - -/// Runs a CPU core while the system is powered on -void RunCpuCore(Cpu& cpu_state) { - while (Core::System::GetInstance().IsPoweredOn()) { - cpu_state.RunLoop(true); - } -} } // Anonymous namespace struct System::Impl { Cpu& CurrentCpuCore() { - if (Settings::values.use_multi_core) { - const auto& search = thread_to_cpu.find(std::this_thread::get_id()); - ASSERT(search != thread_to_cpu.end()); - ASSERT(search->second); - return *search->second; - } - - // Otherwise, use single-threaded mode active_core variable - return *cpu_cores[active_core]; + return cpu_core_manager.GetCurrentCore(); } ResultStatus RunLoop(bool tight_loop) { status = ResultStatus::Success; - // Update thread_to_cpu in case Core 0 is run from a different host thread - thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get(); - - if (GDBStub::IsServerEnabled()) { - GDBStub::HandlePacket(); - - // If the loop is halted and we want to step, use a tiny (1) number of instructions to - // execute. Otherwise, get out of the loop function. - if (GDBStub::GetCpuHaltFlag()) { - if (GDBStub::GetCpuStepFlag()) { - tight_loop = false; - } else { - return ResultStatus::Success; - } - } - } - - for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) { - cpu_cores[active_core]->RunLoop(tight_loop); - if (Settings::values.use_multi_core) { - // Cores 1-3 are run on other threads in this mode - break; - } - } - - if (GDBStub::IsServerEnabled()) { - GDBStub::SetCpuStepFlag(false); - } + cpu_core_manager.RunLoop(tight_loop); return status; } - ResultStatus Init(Frontend::EmuWindow& emu_window) { + ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); CoreTiming::Init(); @@ -145,12 +103,6 @@ struct System::Impl { auto main_process = Kernel::Process::Create(kernel, "main"); kernel.MakeCurrentProcess(main_process.get()); - cpu_barrier = std::make_unique<CpuBarrier>(); - cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size()); - for (std::size_t index = 0; index < cpu_cores.size(); ++index) { - cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index); - } - telemetry_session = std::make_unique<Core::TelemetrySession>(); service_manager = std::make_shared<Service::SM::ServiceManager>(); @@ -164,17 +116,8 @@ struct System::Impl { gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer()); - // Create threads for CPU cores 1-3, and build thread_to_cpu map - // CPU core 0 is run on the main thread - thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get(); - if (Settings::values.use_multi_core) { - for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) { - cpu_core_threads[index] = - std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1])); - thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get(); - } - } - + cpu_core_manager.Initialize(system); + is_powered_on = true; LOG_DEBUG(Core, "Initialized OK"); // Reset counters and set time origin to current frame @@ -184,7 +127,8 @@ struct System::Impl { return ResultStatus::Success; } - ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { + ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, + const std::string& filepath) { app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath)); if (!app_loader) { @@ -201,7 +145,7 @@ struct System::Impl { return ResultStatus::ErrorSystemMode; } - ResultStatus init_result{Init(emu_window)}; + ResultStatus init_result{Init(system, emu_window)}; if (init_result != ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to initialize system (Error {})!", static_cast<int>(init_result)); @@ -231,6 +175,8 @@ struct System::Impl { Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); + is_powered_on = false; + // Shutdown emulation session renderer.reset(); GDBStub::Shutdown(); @@ -240,19 +186,7 @@ struct System::Impl { gpu_core.reset(); // Close all CPU/threading state - cpu_barrier->NotifyEnd(); - if (Settings::values.use_multi_core) { - for (auto& thread : cpu_core_threads) { - thread->join(); - thread.reset(); - } - } - thread_to_cpu.clear(); - for (auto& cpu_core : cpu_cores) { - cpu_core.reset(); - } - cpu_exclusive_monitor.reset(); - cpu_barrier.reset(); + cpu_core_manager.Shutdown(); // Shutdown kernel and core timing kernel.Shutdown(); @@ -289,11 +223,8 @@ struct System::Impl { std::unique_ptr<VideoCore::RendererBase> renderer; std::unique_ptr<Tegra::GPU> gpu_core; std::shared_ptr<Tegra::DebugContext> debug_context; - std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor; - std::unique_ptr<CpuBarrier> cpu_barrier; - std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores; - std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads; - std::size_t active_core{}; ///< Active core, only used in single thread mode + CpuCoreManager cpu_core_manager; + bool is_powered_on = false; /// Frontend applets std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard; @@ -307,9 +238,6 @@ struct System::Impl { ResultStatus status = ResultStatus::Success; std::string status_details = ""; - /// Map of guest threads to CPU cores - std::map<std::thread::id, Cpu*> thread_to_cpu; - Core::PerfStats perf_stats; Core::FrameLimiter frame_limiter; }; @@ -334,17 +262,15 @@ System::ResultStatus System::SingleStep() { } void System::InvalidateCpuInstructionCaches() { - for (auto& cpu : impl->cpu_cores) { - cpu->ArmInterface().ClearInstructionCache(); - } + impl->cpu_core_manager.InvalidateAllInstructionCaches(); } System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { - return impl->Load(emu_window, filepath); + return impl->Load(*this, emu_window, filepath); } bool System::IsPoweredOn() const { - return impl->cpu_barrier && impl->cpu_barrier->IsAlive(); + return impl->is_powered_on; } void System::PrepareReschedule() { @@ -408,21 +334,20 @@ const ARM_Interface& System::ArmInterface(std::size_t core_index) const { } Cpu& System::CpuCore(std::size_t core_index) { - ASSERT(core_index < NUM_CPU_CORES); - return *impl->cpu_cores[core_index]; + return impl->cpu_core_manager.GetCore(core_index); } const Cpu& System::CpuCore(std::size_t core_index) const { ASSERT(core_index < NUM_CPU_CORES); - return *impl->cpu_cores[core_index]; + return impl->cpu_core_manager.GetCore(core_index); } ExclusiveMonitor& System::Monitor() { - return *impl->cpu_exclusive_monitor; + return impl->cpu_core_manager.GetExclusiveMonitor(); } const ExclusiveMonitor& System::Monitor() const { - return *impl->cpu_exclusive_monitor; + return impl->cpu_core_manager.GetExclusiveMonitor(); } Tegra::GPU& System::GPU() { @@ -506,7 +431,7 @@ const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() cons } System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) { - return impl->Init(emu_window); + return impl->Init(*this, emu_window); } void System::Shutdown() { |