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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 21:58:16 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 23:32:17 +0200
commitb91b76df4fe27d781bd95ddb89b78ff54df57029 (patch)
treeabd3de5c02b036ec936a70599e496ba1d45d7849 /src/core/core.cpp
parentconfiguration: Defer to common/settings for per-game settings defaults (diff)
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Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e6f1aa0e7..fc6ec9512 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -263,9 +263,9 @@ struct System::Impl {
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
- } else if (!Settings::values.gamecard_path.empty()) {
- fs_controller.SetGameCard(
- GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
+ } else if (!Settings::values.gamecard_path.GetValue().empty()) {
+ fs_controller.SetGameCard(GetGameFileFromPath(
+ virtual_filesystem, static_cast<std::string>(Settings::values.gamecard_path)));
}
}