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author | wwylele <wwylele@gmail.com> | 2016-12-11 22:32:41 +0100 |
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committer | wwylele <wwylele@gmail.com> | 2016-12-26 09:52:16 +0100 |
commit | bcf9d20d5713e7003792bb8fa740b19a7204920e (patch) | |
tree | a5fd21a9dd1587d8dedddc33a19b09490ceb164d /src/core/frontend/emu_window.h | |
parent | Common: add Quaternion (diff) | |
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Diffstat (limited to 'src/core/frontend/emu_window.h')
-rw-r--r-- | src/core/frontend/emu_window.h | 49 |
1 files changed, 41 insertions, 8 deletions
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 835c4d500..2cdbf1742 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -93,6 +93,27 @@ public: void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); /** + * Signal accelerometer state has changed. + * @param x X-axis accelerometer value + * @param y Y-axis accelerometer value + * @param z Z-axis accelerometer value + * @note all values are in unit of g (gravitational acceleration). + * e.g. x = 1.0 means 9.8m/s^2 in x direction. + * @see GetAccelerometerState for axis explanation. + */ + void AccelerometerChanged(float x, float y, float z); + + /** + * Signal gyroscope state has changed. + * @param x X-axis accelerometer value + * @param y Y-axis accelerometer value + * @param z Z-axis accelerometer value + * @note all values are in deg/sec. + * @see GetGyroscopeState for axis explanation. + */ + void GyroscopeChanged(float x, float y, float z); + + /** * Gets the current pad state (which buttons are pressed). * @note This should be called by the core emu thread to get a state set by the window thread. * @note This doesn't include analog input like circle pad direction @@ -134,12 +155,11 @@ public: * 1 unit of return value = 1/512 g (measured by hw test), * where g is the gravitational acceleration (9.8 m/sec2). * @note This should be called by the core emu thread to get a state set by the window thread. - * @todo Implement accelerometer input in front-end. + * @todo Fix this function to be thread-safe. * @return std::tuple of (x, y, z) */ - std::tuple<s16, s16, s16> GetAccelerometerState() const { - // stubbed - return std::make_tuple(0, -512, 0); + std::tuple<s16, s16, s16> GetAccelerometerState() { + return std::make_tuple(accel_x, accel_y, accel_z); } /** @@ -153,12 +173,11 @@ public: * 1 unit of return value = (1/coef) deg/sec, * where coef is the return value of GetGyroscopeRawToDpsCoefficient(). * @note This should be called by the core emu thread to get a state set by the window thread. - * @todo Implement gyroscope input in front-end. + * @todo Fix this function to be thread-safe. * @return std::tuple of (x, y, z) */ - std::tuple<s16, s16, s16> GetGyroscopeState() const { - // stubbed - return std::make_tuple(0, 0, 0); + std::tuple<s16, s16, s16> GetGyroscopeState() { + return std::make_tuple(gyro_x, gyro_y, gyro_z); } /** @@ -216,6 +235,12 @@ protected: circle_pad_x = 0; circle_pad_y = 0; touch_pressed = false; + accel_x = 0; + accel_y = -512; + accel_z = 0; + gyro_x = 0; + gyro_y = 0; + gyro_z = 0; } virtual ~EmuWindow() {} @@ -281,6 +306,14 @@ private: s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156) s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156) + s16 accel_x; ///< Accelerometer X-axis value in native 3DS units + s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units + s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units + + s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units + s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units + s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units + /** * Clip the provided coordinates to be inside the touchscreen area. */ |