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author | bunnei <bunneidev@gmail.com> | 2021-04-24 07:04:28 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2021-05-06 01:40:52 +0200 |
commit | 2a7eff57a8048933a89c1a8f8d6dced7b5d604f2 (patch) | |
tree | 757a2207ab4d29b39ee8d9ddfa79966283d4d24a /src/core/hle/kernel/k_scheduler.cpp | |
parent | hle: kernel: Remove deprecated Object class. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/k_scheduler.cpp')
-rw-r--r-- | src/core/hle/kernel/k_scheduler.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp index 38c6b50fa..0115fe6d1 100644 --- a/src/core/hle/kernel/k_scheduler.cpp +++ b/src/core/hle/kernel/k_scheduler.cpp @@ -15,12 +15,12 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/cpu_manager.h" +#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" -#include "core/hle/kernel/process.h" #include "core/hle/kernel/time_manager.h" namespace Kernel { @@ -71,7 +71,7 @@ u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) { } if (state.should_count_idle) { if (highest_thread != nullptr) { - if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) { + if (KProcess* process = highest_thread->GetOwnerProcess(); process != nullptr) { process->SetRunningThread(core_id, highest_thread, state.idle_count); } } else { @@ -104,7 +104,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) { if (top_thread != nullptr) { // If the thread has no waiters, we need to check if the process has a thread pinned. if (top_thread->GetNumKernelWaiters() == 0) { - if (Process* parent = top_thread->GetOwnerProcess(); parent != nullptr) { + if (KProcess* parent = top_thread->GetOwnerProcess(); parent != nullptr) { if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id)); pinned != nullptr && pinned != top_thread) { // We prefer our parent's pinned thread if possible. However, we also don't @@ -411,7 +411,7 @@ void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) { // Get the current thread and process. KThread& cur_thread = Kernel::GetCurrentThread(kernel); - Process& cur_process = *kernel.CurrentProcess(); + KProcess& cur_process = *kernel.CurrentProcess(); // If the thread's yield count matches, there's nothing for us to do. if (cur_thread.GetYieldScheduleCount() == cur_process.GetScheduledCount()) { @@ -450,7 +450,7 @@ void KScheduler::YieldWithCoreMigration(KernelCore& kernel) { // Get the current thread and process. KThread& cur_thread = Kernel::GetCurrentThread(kernel); - Process& cur_process = *kernel.CurrentProcess(); + KProcess& cur_process = *kernel.CurrentProcess(); // If the thread's yield count matches, there's nothing for us to do. if (cur_thread.GetYieldScheduleCount() == cur_process.GetScheduledCount()) { @@ -538,7 +538,7 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) { // Get the current thread and process. KThread& cur_thread = Kernel::GetCurrentThread(kernel); - Process& cur_process = *kernel.CurrentProcess(); + KProcess& cur_process = *kernel.CurrentProcess(); // If the thread's yield count matches, there's nothing for us to do. if (cur_thread.GetYieldScheduleCount() == cur_process.GetScheduledCount()) { @@ -724,7 +724,7 @@ void KScheduler::ScheduleImpl() { current_thread.store(next_thread); - Process* const previous_process = system.Kernel().CurrentProcess(); + KProcess* const previous_process = system.Kernel().CurrentProcess(); UpdateLastContextSwitchTime(previous_thread, previous_process); @@ -780,7 +780,7 @@ void KScheduler::SwitchToCurrent() { } } -void KScheduler::UpdateLastContextSwitchTime(KThread* thread, Process* process) { +void KScheduler::UpdateLastContextSwitchTime(KThread* thread, KProcess* process) { const u64 prev_switch_ticks = last_context_switch_time; const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks(); const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks; |