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author | bunnei <bunneidev@gmail.com> | 2015-01-21 00:16:45 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2015-01-22 02:47:49 +0100 |
commit | 15b6a4d9add6b260a2a1a84ab6228addced4f851 (patch) | |
tree | e9934863ebd6483cabae0f6c280fab7e34eee32e /src/core/hle/kernel/kernel.h | |
parent | WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/kernel.h')
-rw-r--r-- | src/core/hle/kernel/kernel.h | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 1bb0b55bd..c26726223 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -120,13 +120,10 @@ public: * Check if the current thread should wait until the object is available * @return True if the current thread should wait due to this object being unavailable */ - virtual ResultVal<bool> ShouldWait() = 0; + virtual bool ShouldWait() = 0; - /** - * Acquire/lock the object if it is available - * @return True if we were able to acquire this object, otherwise false - */ - virtual ResultVal<bool> Acquire() = 0; + /// Acquire/lock the object if it is available + virtual void Acquire() = 0; /** * Add a thread to wait on this object |