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author | bunnei <bunneidev@gmail.com> | 2018-10-30 03:48:59 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-10-30 03:48:59 +0100 |
commit | 938e45eb8304231b3b84193074f3d24bdc0928e3 (patch) | |
tree | 8e1938f6954fa00012a2060c31c07cf1eef47e6d /src/core/hle/kernel | |
parent | Merge pull request #1580 from FernandoS27/mm-impl (diff) | |
parent | core: Make System references const where applicable (diff) | |
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 4b6b32dd5..1fd4ba5d2 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -32,7 +32,7 @@ namespace Kernel { */ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) { const auto proper_handle = static_cast<Handle>(thread_handle); - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); // Lock the global kernel mutex when we enter the kernel HLE. std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); @@ -90,7 +90,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_ /// The timer callback event, called when a timer is fired static void TimerCallback(u64 timer_handle, int cycles_late) { const auto proper_handle = static_cast<Handle>(timer_handle); - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle); if (timer == nullptr) { diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 4e490e2b5..c7c579aaf 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -572,7 +572,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) return ERR_INVALID_HANDLE; } - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); const auto& scheduler = system.CurrentScheduler(); const auto* const current_thread = scheduler.GetCurrentThread(); const bool same_thread = current_thread == thread; |