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author | bunnei <ericbunnie@gmail.com> | 2014-06-05 06:20:58 +0200 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-06-05 06:20:58 +0200 |
commit | ce1c56127886fa746b2bda95bf162bf67878e482 (patch) | |
tree | 48c511571e2787b25e348a3ca3e71bc15959a83c /src/core/hle/kernel | |
parent | arm: fixed bug in how thread context switch occurs with SkyEye (diff) | |
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index c0c0fa177..9d5991c37 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -151,7 +151,7 @@ bool LoadExec(u32 entry_point) { Core::g_app_core->SetPC(entry_point); // 0x30 is the typical main thread priority I've seen used so far - g_main_thread = Kernel::SetupMainThread(THREADPRIO_DEFAULT); + g_main_thread = Kernel::SetupMainThread(0x30); return true; } |