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author | Liam <byteslice@airmail.cc> | 2023-02-19 21:05:34 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2023-03-01 16:39:49 +0100 |
commit | 809148e1a58296ab88c9d3c6719d345f35ce0279 (patch) | |
tree | 8db1dcd33eabde75ca55ceafc6fb380d5f007e50 /src/core/hle/service/am/am.cpp | |
parent | service: move hle_ipc from kernel (diff) | |
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Diffstat (limited to 'src/core/hle/service/am/am.cpp')
-rw-r--r-- | src/core/hle/service/am/am.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 00b096f9e..f74c7b550 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -30,7 +30,7 @@ #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ns/ns.h" -#include "core/hle/service/nvflinger/nvflinger.h" +#include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/pm/pm.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/sm/sm.h" @@ -251,10 +251,9 @@ IDebugFunctions::IDebugFunctions(Core::System& system_) IDebugFunctions::~IDebugFunctions() = default; -ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_) - : ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_}, service_context{ - system, - "ISelfController"} { +ISelfController::ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_) + : ServiceFramework{system_, "ISelfController"}, nvnflinger{nvnflinger_}, + service_context{system, "ISelfController"} { // clang-format off static const FunctionInfo functions[] = { {0, &ISelfController::Exit, "Exit"}, @@ -470,8 +469,8 @@ void ISelfController::CreateManagedDisplayLayer(HLERequestContext& ctx) { // TODO(Subv): Find out how AM determines the display to use, for now just // create the layer in the Default display. - const auto display_id = nvflinger.OpenDisplay("Default"); - const auto layer_id = nvflinger.CreateLayer(*display_id); + const auto display_id = nvnflinger.OpenDisplay("Default"); + const auto layer_id = nvnflinger.CreateLayer(*display_id); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); @@ -488,8 +487,8 @@ void ISelfController::CreateManagedDisplaySeparableLayer(HLERequestContext& ctx) // Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse // side effects. // TODO: Support multiple layers - const auto display_id = nvflinger.OpenDisplay("Default"); - const auto layer_id = nvflinger.CreateLayer(*display_id); + const auto display_id = nvnflinger.OpenDisplay("Default"); + const auto layer_id = nvnflinger.CreateLayer(*display_id); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); @@ -1826,7 +1825,7 @@ void IApplicationFunctions::PrepareForJit(HLERequestContext& ctx) { rb.Push(ResultSuccess); } -void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) { +void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) { auto message_queue = std::make_shared<AppletMessageQueue>(system); // Needed on game boot message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); @@ -1834,9 +1833,9 @@ void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) { auto server_manager = std::make_unique<ServerManager>(system); server_manager->RegisterNamedService( - "appletAE", std::make_shared<AppletAE>(nvflinger, message_queue, system)); + "appletAE", std::make_shared<AppletAE>(nvnflinger, message_queue, system)); server_manager->RegisterNamedService( - "appletOE", std::make_shared<AppletOE>(nvflinger, message_queue, system)); + "appletOE", std::make_shared<AppletOE>(nvnflinger, message_queue, system)); server_manager->RegisterNamedService("idle:sys", std::make_shared<IdleSys>(system)); server_manager->RegisterNamedService("omm", std::make_shared<OMM>(system)); server_manager->RegisterNamedService("spsm", std::make_shared<SPSM>(system)); |