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authorbunnei <bunneidev@gmail.com>2018-02-06 05:14:40 +0100
committerGitHub <noreply@github.com>2018-02-06 05:14:40 +0100
commit1cd9438945629d8d56f653c32ee4ddce4f7580a0 (patch)
tree3bfaeed6762338c883af351cef9e27021c3e0268 /src/core/hle/service/am
parentExtra nvdrv support (#162) (diff)
parentmutex: Update hasWaiters on release. (diff)
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Diffstat (limited to 'src/core/hle/service/am')
-rw-r--r--src/core/hle/service/am/am.cpp7
-rw-r--r--src/core/hle/service/am/am.h1
2 files changed, 8 insertions, 0 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index eb4a04c53..b3341d9ad 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -270,6 +270,7 @@ private:
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
+ {20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
@@ -299,6 +300,12 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
}
+void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
// Takes an input u32 Result, no output.
// For example, in some cases official apps use this with error 0x2A2 then uses svcBreak.
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index b603c17dd..0f17f8377 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -100,6 +100,7 @@ public:
private:
void PopLaunchParameter(Kernel::HLERequestContext& ctx);
+ void EnsureSaveData(Kernel::HLERequestContext& ctx);
void SetTerminateResult(Kernel::HLERequestContext& ctx);
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);