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authorZach Hilman <DarkLordZach@users.noreply.github.com>2018-07-19 03:07:11 +0200
committerbunnei <bunneidev@gmail.com>2018-07-19 03:07:11 +0200
commit29aff8d5ab46c8d0199aa4bfa7eeff5d4fa2d7ef (patch)
tree3202e2ce55ab6387a4ca366a509eccdd963434c3 /src/core/hle/service/filesystem/filesystem.cpp
parentMerge pull request #683 from DarkLordZach/touch (diff)
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Diffstat (limited to 'src/core/hle/service/filesystem/filesystem.cpp')
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp209
1 files changed, 199 insertions, 10 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 902256757..ec528ef40 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -2,17 +2,204 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <boost/container/flat_map.hpp>
+#pragma optimize("", off)
+
+#include "common/assert.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/file_sys/errors.h"
-#include "core/file_sys/filesystem.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
+#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
namespace Service::FileSystem {
+// Size of emulated sd card free space, reported in bytes.
+// Just using 32GB because thats reasonable
+// TODO(DarkLordZach): Eventually make this configurable in settings.
+constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
+
+static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
+ const std::string& dir_name) {
+ if (dir_name == "." || dir_name == "" || dir_name == "/" || dir_name == "\\")
+ return base;
+
+ return base->GetDirectoryRelative(dir_name);
+}
+
+VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
+ : backing(backing_) {}
+
+std::string VfsDirectoryServiceWrapper::GetName() const {
+ return backing->GetName();
+}
+
+ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ auto file = dir->CreateFile(FileUtil::GetFilename(path));
+ if (file == nullptr) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ if (!file->Resize(size)) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ if (path == "/" || path == "\\") {
+ // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
+ return RESULT_SUCCESS;
+ }
+ if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ if (!backing->DeleteFile(FileUtil::GetFilename(path))) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
+ dir = backing;
+ auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
+ if (new_dir == nullptr) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
+ const std::string& dest_path) const {
+ auto src = backing->GetFileRelative(src_path);
+ if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
+ // Use more-optimized vfs implementation rename.
+ if (src == nullptr)
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ if (!src->Rename(FileUtil::GetFilename(dest_path))) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return RESULT_SUCCESS;
+ }
+
+ // Move by hand -- TODO(DarkLordZach): Optimize
+ auto c_res = CreateFile(dest_path, src->GetSize());
+ if (c_res != RESULT_SUCCESS)
+ return c_res;
+
+ auto dest = backing->GetFileRelative(dest_path);
+ ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
+
+ ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
+ "Could not write all of the bytes but everything else has succeded.");
+
+ if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path,
+ const std::string& dest_path) const {
+ auto src = GetDirectoryRelativeWrapped(backing, src_path);
+ if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
+ // Use more-optimized vfs implementation rename.
+ if (src == nullptr)
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ if (!src->Rename(FileUtil::GetFilename(dest_path))) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return RESULT_SUCCESS;
+ }
+
+ // TODO(DarkLordZach): Implement renaming across the tree (move).
+ ASSERT_MSG(false,
+ "Could not rename directory with path \"{}\" to new path \"{}\" because parent dirs "
+ "don't match -- UNIMPLEMENTED",
+ src_path, dest_path);
+
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+}
+
+ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path,
+ FileSys::Mode mode) const {
+ auto npath = path;
+ while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
+ npath = npath.substr(1);
+ auto file = backing->GetFileRelative(npath);
+ if (file == nullptr)
+ return FileSys::ERROR_PATH_NOT_FOUND;
+
+ if (mode == FileSys::Mode::Append) {
+ return MakeResult<FileSys::VirtualFile>(
+ std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize()));
+ }
+
+ return MakeResult<FileSys::VirtualFile>(file);
+}
+
+ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) {
+ auto dir = GetDirectoryRelativeWrapped(backing, path);
+ if (dir == nullptr) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+ return MakeResult(dir);
+}
+
+u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const {
+ if (backing->IsWritable())
+ return EMULATED_SD_REPORTED_SIZE;
+
+ return 0;
+}
+
+ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
+ const std::string& path) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ if (dir == nullptr)
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ auto filename = FileUtil::GetFilename(path);
+ if (dir->GetFile(filename) != nullptr)
+ return MakeResult(FileSys::EntryType::File);
+ if (dir->GetSubdirectory(filename) != nullptr)
+ return MakeResult(FileSys::EntryType::Directory);
+ return FileSys::ERROR_PATH_NOT_FOUND;
+}
+
/**
* Map of registered file systems, identified by type. Once an file system is registered here, it
* is never removed until UnregisterFileSystems is called.
@@ -42,7 +229,7 @@ ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
return RESULT_SUCCESS;
}
-ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenRomFS(u64 title_id) {
+ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
if (romfs_factory == nullptr) {
@@ -53,19 +240,19 @@ ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenRomFS(u64 title_id) {
return romfs_factory->Open(title_id);
}
-ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenSaveData(
- FileSys::SaveDataSpaceId space, FileSys::SaveDataDescriptor save_struct) {
+ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
+ FileSys::SaveDataDescriptor save_struct) {
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
- static_cast<u8>(space), SaveStructDebugInfo(save_struct));
+ static_cast<u8>(space), save_struct.DebugInfo());
if (save_data_factory == nullptr) {
- return ResultCode(ErrorModule::FS, FileSys::ErrCodes::SaveDataNotFound);
+ return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound);
}
return save_data_factory->Open(space, save_struct);
}
-ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenSDMC() {
+ResultVal<FileSys::VirtualDir> OpenSDMC() {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
@@ -80,8 +267,10 @@ void RegisterFileSystems() {
save_data_factory = nullptr;
sdmc_factory = nullptr;
- std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
- std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX);
+ auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
+ FileUtil::GetUserPath(D_NAND_IDX), FileSys::Mode::Write);
+ auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
+ FileUtil::GetUserPath(D_SDMC_IDX), FileSys::Mode::Write);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);