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authorgerman77 <juangerman-13@hotmail.com>2022-05-07 22:28:51 +0200
committerNarr the Reg <juangerman-13@hotmail.com>2022-05-09 17:28:04 +0200
commitcc6a4bedfc01ef251cf9caf362997a1821fd1ffa (patch)
tree10fa1408c999dcc9bd5da6ed64a15712440438bc /src/core/hle/service/glue/notif.cpp
parentMerge pull request #8300 from Morph1984/resultval-range (diff)
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Diffstat (limited to 'src/core/hle/service/glue/notif.cpp')
-rw-r--r--src/core/hle/service/glue/notif.cpp132
1 files changed, 124 insertions, 8 deletions
diff --git a/src/core/hle/service/glue/notif.cpp b/src/core/hle/service/glue/notif.cpp
index b971846e7..3ace2dabd 100644
--- a/src/core/hle/service/glue/notif.cpp
+++ b/src/core/hle/service/glue/notif.cpp
@@ -1,6 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <algorithm>
+#include <cstring>
+
+#include "common/assert.h"
+#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/glue/notif.h"
@@ -9,11 +14,11 @@ namespace Service::Glue {
NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
// clang-format off
static const FunctionInfo functions[] = {
- {500, nullptr, "RegisterAlarmSetting"},
- {510, nullptr, "UpdateAlarmSetting"},
+ {500, &NOTIF_A::RegisterAlarmSetting, "RegisterAlarmSetting"},
+ {510, &NOTIF_A::UpdateAlarmSetting, "UpdateAlarmSetting"},
{520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
- {530, nullptr, "LoadApplicationParameter"},
- {540, nullptr, "DeleteAlarmSetting"},
+ {530, &NOTIF_A::LoadApplicationParameter, "LoadApplicationParameter"},
+ {540, &NOTIF_A::DeleteAlarmSetting, "DeleteAlarmSetting"},
{1000, &NOTIF_A::Initialize, "Initialize"},
};
// clang-format on
@@ -23,21 +28,132 @@ NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
NOTIF_A::~NOTIF_A() = default;
+void NOTIF_A::RegisterAlarmSetting(Kernel::HLERequestContext& ctx) {
+ const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
+ const auto application_parameter_size = ctx.GetReadBufferSize(1);
+
+ ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
+ "alarm_setting_buffer_size is not 0x40 bytes");
+ ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
+ "application_parameter_size is bigger than 0x400 bytes");
+
+ AlarmSetting new_alarm{};
+ memcpy(&new_alarm, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
+
+ // TODO: Count alarms per game id
+ if (alarms.size() >= max_alarms) {
+ LOG_ERROR(Service_NOTIF, "Alarm limit reached");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultUnknown);
+ return;
+ }
+
+ new_alarm.alarm_setting_id = last_alarm_setting_id++;
+ alarms.push_back(new_alarm);
+
+ // TODO: Save application parameter data
+
+ LOG_WARNING(Service_NOTIF,
+ "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
+ application_parameter_size, new_alarm.alarm_setting_id, new_alarm.kind,
+ new_alarm.muted);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ rb.Push(new_alarm.alarm_setting_id);
+}
+
+void NOTIF_A::UpdateAlarmSetting(Kernel::HLERequestContext& ctx) {
+ const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0);
+ const auto application_parameter_size = ctx.GetReadBufferSize(1);
+
+ ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting),
+ "alarm_setting_buffer_size is not 0x40 bytes");
+ ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter),
+ "application_parameter_size is bigger than 0x400 bytes");
+
+ AlarmSetting alarm_setting{};
+ memcpy(&alarm_setting, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting));
+
+ const auto alarm_it = GetAlarmFromId(alarm_setting.alarm_setting_id);
+ if (alarm_it != alarms.end()) {
+ LOG_DEBUG(Service_NOTIF, "Alarm updated");
+ *alarm_it = alarm_setting;
+ // TODO: Save application parameter data
+ }
+
+ LOG_WARNING(Service_NOTIF,
+ "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}",
+ application_parameter_size, alarm_setting.alarm_setting_id, alarm_setting.kind,
+ alarm_setting.muted);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void NOTIF_A::ListAlarmSettings(Kernel::HLERequestContext& ctx) {
- // Returns an array of AlarmSetting
- constexpr s32 alarm_count = 0;
+ LOG_INFO(Service_NOTIF, "called, alarm_count={}", alarms.size());
- LOG_WARNING(Service_NOTIF, "(STUBBED) called");
+ // TODO: Only return alarms of this game id
+ ctx.WriteBuffer(alarms);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push(alarm_count);
+ rb.Push(static_cast<u32>(alarms.size()));
+}
+
+void NOTIF_A::LoadApplicationParameter(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
+
+ const auto alarm_it = GetAlarmFromId(alarm_setting_id);
+ if (alarm_it == alarms.end()) {
+ LOG_ERROR(Service_NOTIF, "Invalid alarm setting id={}", alarm_setting_id);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultUnknown);
+ return;
+ }
+
+ // TODO: Read application parameter related to this setting id
+ ApplicationParameter application_parameter{};
+
+ LOG_WARNING(Service_NOTIF, "(STUBBED) called, alarm_setting_id={}", alarm_setting_id);
+
+ ctx.WriteBuffer(application_parameter);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ rb.Push(static_cast<u32>(application_parameter.size()));
+}
+
+void NOTIF_A::DeleteAlarmSetting(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto alarm_setting_id{rp.Pop<AlarmSettingId>()};
+
+ std::erase_if(alarms, [alarm_setting_id](const AlarmSetting& alarm) {
+ return alarm.alarm_setting_id == alarm_setting_id;
+ });
+
+ LOG_INFO(Service_NOTIF, "called, alarm_setting_id={}", alarm_setting_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
}
void NOTIF_A::Initialize(Kernel::HLERequestContext& ctx) {
+ // TODO: Load previous alarms from config
+
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
+std::vector<NOTIF_A::AlarmSetting>::iterator NOTIF_A::GetAlarmFromId(
+ AlarmSettingId alarm_setting_id) {
+ return std::find_if(alarms.begin(), alarms.end(),
+ [alarm_setting_id](const AlarmSetting& alarm) {
+ return alarm.alarm_setting_id == alarm_setting_id;
+ });
+}
+
} // namespace Service::Glue