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authorbunnei <bunneidev@gmail.com>2018-04-02 19:05:34 +0200
committerGitHub <noreply@github.com>2018-04-02 19:05:34 +0200
commit6022bc839442784394be18f1bf5aa75c05634c63 (patch)
tree3a44496c317e2d88c5fd690d19c1a82b932b565d /src/core/hle/service/hid/hid.cpp
parentMerge pull request #296 from bunnei/misc-mem-fsp-fixes (diff)
parenthid: Write empty touch screen state. (diff)
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Diffstat (limited to 'src/core/hle/service/hid/hid.cpp')
-rw-r--r--src/core/hle/service/hid/hid.cpp26
1 files changed, 21 insertions, 5 deletions
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index f1936991c..019a09444 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -65,13 +65,14 @@ private:
}
void UpdatePadCallback(u64 userdata, int cycles_late) {
- SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
+ SharedMemory mem{};
+ std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
if (is_device_reload_pending.exchange(false))
LoadInputDevices();
// Set up controllers as neon red+blue Joy-Con attached to console
- ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
+ ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
@@ -79,8 +80,8 @@ private:
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
- for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
- ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
+ for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
+ ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
layout.header.num_entries = HID_NUM_ENTRIES;
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
@@ -136,10 +137,25 @@ private:
// layouts)
}
- // TODO(shinyquagsire23): Update touch info
+ // TODO(bunnei): Properly implement the touch screen, the below will just write empty data
+
+ TouchScreen& touchscreen = mem.touchscreen;
+ const u64 last_entry = touchscreen.header.latest_entry;
+ const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
+ const u64 timestamp = CoreTiming::GetTicks();
+ const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
+ touchscreen.header.timestamp_ticks = timestamp;
+ touchscreen.header.num_entries = touchscreen.entries.size();
+ touchscreen.header.latest_entry = curr_entry;
+ touchscreen.header.max_entry_index = touchscreen.entries.size();
+ touchscreen.header.timestamp = timestamp;
+ touchscreen.entries[curr_entry].header.timestamp = sample_counter;
+ touchscreen.entries[curr_entry].header.num_touches = 0;
// TODO(shinyquagsire23): Signal events
+ std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
+
// Reschedule recurrent event
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
}