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author | bunnei <bunneidev@gmail.com> | 2018-03-23 19:58:27 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2018-03-23 19:58:27 +0100 |
commit | ec4e1a3685d458147ac76f4cf53ea86632d0debd (patch) | |
tree | 0bdc8e13b56ae88459055360f02b13e943dd6199 /src/core/hle/service/nvdrv | |
parent | renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. (diff) | |
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Diffstat (limited to 'src/core/hle/service/nvdrv')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index db030a8e2..f6c2b24a8 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -27,10 +27,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3 offset, width, height, stride, format); using PixelFormat = Tegra::FramebufferConfig::PixelFormat; - using Flags = NVFlinger::BufferQueue::BufferTransformFlags; - const bool flip_vertical = static_cast<u32>(transform) & static_cast<u32>(Flags::FlipV); const Tegra::FramebufferConfig framebuffer{ - addr, offset, width, height, stride, static_cast<PixelFormat>(format), flip_vertical}; + addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform}; Core::System::GetInstance().perf_stats.EndGameFrame(); |