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authorLioncash <mathew1800@gmail.com>2019-01-29 20:52:14 +0100
committerLioncash <mathew1800@gmail.com>2019-01-30 03:13:33 +0100
commitd9f9bb7552986dff33b5c1906f9743ebdc9b58d1 (patch)
tree95edc1f154ebf9637eb188c6ecb434bae91904b0 /src/core/hle/service/nvflinger/nvflinger.cpp
parentnvflinger: Use a std::array for the available displays instead of std::vector (diff)
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Diffstat (limited to 'src/core/hle/service/nvflinger/nvflinger.cpp')
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 5bc0d74e8..b774ce3a5 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -54,8 +54,8 @@ u64 NVFlinger::OpenDisplay(std::string_view name) {
// TODO(Subv): Currently we only support the Default display.
ASSERT(name == "Default");
- auto itr = std::find_if(displays.begin(), displays.end(),
- [&](const Display& display) { return display.name == name; });
+ const auto itr = std::find_if(displays.begin(), displays.end(),
+ [&](const Display& display) { return display.name == name; });
ASSERT(itr != displays.end());
@@ -67,8 +67,8 @@ u64 NVFlinger::CreateLayer(u64 display_id) {
ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
- u64 layer_id = next_layer_id++;
- u32 buffer_queue_id = next_buffer_queue_id++;
+ const u64 layer_id = next_layer_id++;
+ const u32 buffer_queue_id = next_buffer_queue_id++;
auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
display.layers.emplace_back(layer_id, buffer_queue);
buffer_queues.emplace_back(std::move(buffer_queue));
@@ -85,16 +85,16 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id
}
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
- auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
- [&](const auto& queue) { return queue->GetId() == id; });
+ const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
+ [&](const auto& queue) { return queue->GetId() == id; });
ASSERT(itr != buffer_queues.end());
return *itr;
}
Display& NVFlinger::GetDisplay(u64 display_id) {
- auto itr = std::find_if(displays.begin(), displays.end(),
- [&](const Display& display) { return display.id == display_id; });
+ const auto itr = std::find_if(displays.begin(), displays.end(),
+ [&](const Display& display) { return display.id == display_id; });
ASSERT(itr != displays.end());
return *itr;
@@ -103,8 +103,8 @@ Display& NVFlinger::GetDisplay(u64 display_id) {
Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
auto& display = GetDisplay(display_id);
- auto itr = std::find_if(display.layers.begin(), display.layers.end(),
- [&](const Layer& layer) { return layer.id == layer_id; });
+ const auto itr = std::find_if(display.layers.begin(), display.layers.end(),
+ [&](const Layer& layer) { return layer.id == layer_id; });
ASSERT(itr != display.layers.end());
return *itr;
@@ -139,7 +139,7 @@ void NVFlinger::Compose() {
continue;
}
- auto& igbp_buffer = buffer->get().igbp_buffer;
+ const auto& igbp_buffer = buffer->get().igbp_buffer;
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based