summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/vi
diff options
context:
space:
mode:
authorlat9nq <lat9nq@virginia.edu>2020-07-10 04:42:09 +0200
committerGitHub <noreply@github.com>2020-07-10 04:42:09 +0200
commit63d23835ef4445b3a010cc0e8b1e73ebe012ac08 (patch)
treeb243c1167280dbf2e3f5af4597b6638fb707f091 /src/core/hle/service/vi
parentMerge pull request #4281 from RealJohnGalt/linkfix2 (diff)
downloadyuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar
yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.gz
yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.bz2
yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.lz
yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.xz
yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.zst
yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.zip
Diffstat (limited to 'src/core/hle/service/vi')
-rw-r--r--src/core/hle/service/vi/vi.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 157092074..552a5e4ef 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -519,9 +519,9 @@ private:
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
IGBPConnectResponseParcel response{
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
- Settings::values.resolution_factor),
+ Settings::values.resolution_factor.GetValue()),
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
- Settings::values.resolution_factor)};
+ Settings::values.resolution_factor.GetValue())};
ctx.WriteBuffer(response.Serialize());
break;
}
@@ -748,14 +748,14 @@ private:
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
@@ -1029,9 +1029,9 @@ private:
// between docked and undocked dimensions. We take the liberty of applying
// the resolution scaling factor here.
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
- static_cast<u32>(Settings::values.resolution_factor));
+ static_cast<u32>(Settings::values.resolution_factor.GetValue()));
}
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
@@ -1064,8 +1064,8 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called");
DisplayInfo display_info;
- display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
- display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
+ display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
+ display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);