diff options
author | Liam <byteslice@airmail.cc> | 2024-02-14 06:40:06 +0100 |
---|---|---|
committer | Liam <byteslice@airmail.cc> | 2024-02-14 18:03:32 +0100 |
commit | 8863940bf5c57bf0a286c1eea4798d8160f9cee2 (patch) | |
tree | 8bcae257a3cd70e4e4abc4e12d164027c6d0d722 /src/core/hle/service/vi | |
parent | vi: rewrite IManagerDisplayService (diff) | |
download | yuzu-8863940bf5c57bf0a286c1eea4798d8160f9cee2.tar yuzu-8863940bf5c57bf0a286c1eea4798d8160f9cee2.tar.gz yuzu-8863940bf5c57bf0a286c1eea4798d8160f9cee2.tar.bz2 yuzu-8863940bf5c57bf0a286c1eea4798d8160f9cee2.tar.lz yuzu-8863940bf5c57bf0a286c1eea4798d8160f9cee2.tar.xz yuzu-8863940bf5c57bf0a286c1eea4798d8160f9cee2.tar.zst yuzu-8863940bf5c57bf0a286c1eea4798d8160f9cee2.zip |
Diffstat (limited to 'src/core/hle/service/vi')
-rw-r--r-- | src/core/hle/service/vi/system_display_service.cpp | 201 | ||||
-rw-r--r-- | src/core/hle/service/vi/system_display_service.h | 39 |
2 files changed, 92 insertions, 148 deletions
diff --git a/src/core/hle/service/vi/system_display_service.cpp b/src/core/hle/service/vi/system_display_service.cpp index b40321d45..1e1cfc817 100644 --- a/src/core/hle/service/vi/system_display_service.cpp +++ b/src/core/hle/service/vi/system_display_service.cpp @@ -2,7 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "common/settings.h" -#include "core/hle/service/ipc_helpers.h" +#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" #include "core/hle/service/vi/system_display_service.h" #include "core/hle/service/vi/vi_types.h" @@ -10,8 +10,8 @@ namespace Service::VI { ISystemDisplayService::ISystemDisplayService(Core::System& system_, - Nvnflinger::Nvnflinger& nvnflinger_) - : ServiceFramework{system_, "ISystemDisplayService"}, nvnflinger{nvnflinger_} { + Nvnflinger::Nvnflinger& nvnflinger) + : ServiceFramework{system_, "ISystemDisplayService"}, m_nvnflinger{nvnflinger} { // clang-format off static const FunctionInfo functions[] = { {1200, nullptr, "GetZOrderCountMin"}, @@ -21,8 +21,8 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_, {2201, nullptr, "SetLayerPosition"}, {2203, nullptr, "SetLayerSize"}, {2204, nullptr, "GetLayerZ"}, - {2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"}, - {2207, &ISystemDisplayService::SetLayerVisibility, "SetLayerVisibility"}, + {2205, C<&ISystemDisplayService::SetLayerZ>, "SetLayerZ"}, + {2207, C<&ISystemDisplayService::SetLayerVisibility>, "SetLayerVisibility"}, {2209, nullptr, "SetLayerAlpha"}, {2210, nullptr, "SetLayerPositionAndSize"}, {2312, nullptr, "CreateStrayLayer"}, @@ -32,7 +32,7 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_, {3000, nullptr, "ListDisplayModes"}, {3001, nullptr, "ListDisplayRgbRanges"}, {3002, nullptr, "ListDisplayContentTypes"}, - {3200, &ISystemDisplayService::GetDisplayMode, "GetDisplayMode"}, + {3200, C<&ISystemDisplayService::GetDisplayMode>, "GetDisplayMode"}, {3201, nullptr, "SetDisplayMode"}, {3202, nullptr, "GetDisplayUnderscan"}, {3203, nullptr, "SetDisplayUnderscan"}, @@ -50,14 +50,14 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_, {3217, nullptr, "SetDisplayCmuLuma"}, {3218, nullptr, "SetDisplayCrcMode"}, {6013, nullptr, "GetLayerPresentationSubmissionTimestamps"}, - {8225, &ISystemDisplayService::GetSharedBufferMemoryHandleId, "GetSharedBufferMemoryHandleId"}, - {8250, &ISystemDisplayService::OpenSharedLayer, "OpenSharedLayer"}, + {8225, C<&ISystemDisplayService::GetSharedBufferMemoryHandleId>, "GetSharedBufferMemoryHandleId"}, + {8250, C<&ISystemDisplayService::OpenSharedLayer>, "OpenSharedLayer"}, {8251, nullptr, "CloseSharedLayer"}, - {8252, &ISystemDisplayService::ConnectSharedLayer, "ConnectSharedLayer"}, + {8252, C<&ISystemDisplayService::ConnectSharedLayer>, "ConnectSharedLayer"}, {8253, nullptr, "DisconnectSharedLayer"}, - {8254, &ISystemDisplayService::AcquireSharedFrameBuffer, "AcquireSharedFrameBuffer"}, - {8255, &ISystemDisplayService::PresentSharedFrameBuffer, "PresentSharedFrameBuffer"}, - {8256, &ISystemDisplayService::GetSharedFrameBufferAcquirableEvent, "GetSharedFrameBufferAcquirableEvent"}, + {8254, C<&ISystemDisplayService::AcquireSharedFrameBuffer>, "AcquireSharedFrameBuffer"}, + {8255, C<&ISystemDisplayService::PresentSharedFrameBuffer>, "PresentSharedFrameBuffer"}, + {8256, C<&ISystemDisplayService::GetSharedFrameBufferAcquirableEvent>, "GetSharedFrameBufferAcquirableEvent"}, {8257, nullptr, "FillSharedFrameBufferColor"}, {8258, nullptr, "CancelSharedFrameBuffer"}, {9000, nullptr, "GetDp2hdmiController"}, @@ -68,151 +68,78 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_, ISystemDisplayService::~ISystemDisplayService() = default; -void ISystemDisplayService::GetSharedBufferMemoryHandleId(HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - const u64 buffer_id = rp.PopRaw<u64>(); - const u64 aruid = ctx.GetPID(); +Result ISystemDisplayService::SetLayerZ(u32 z_value, u64 layer_id) { + LOG_WARNING(Service_VI, "(STUBBED) called. layer_id={}, z_value={}", layer_id, z_value); + R_SUCCEED(); +} - LOG_INFO(Service_VI, "called. buffer_id={:#x}, aruid={:#x}", buffer_id, aruid); +// This function currently does nothing but return a success error code in +// the vi library itself, so do the same thing, but log out the passed in values. +Result ISystemDisplayService::SetLayerVisibility(bool visible, u64 layer_id) { + LOG_DEBUG(Service_VI, "called, layer_id={}, visible={}", layer_id, visible); + R_SUCCEED(); +} - struct OutputParameters { - s32 nvmap_handle; - u64 size; - }; +Result ISystemDisplayService::GetDisplayMode(Out<u32> out_width, Out<u32> out_height, + Out<f32> out_refresh_rate, Out<u32> out_unknown) { + LOG_WARNING(Service_VI, "(STUBBED) called"); - OutputParameters out{}; - Nvnflinger::SharedMemoryPoolLayout layout{}; - const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId( - &out.size, &out.nvmap_handle, &layout, buffer_id, aruid); + if (Settings::IsDockedMode()) { + *out_width = static_cast<u32>(DisplayResolution::DockedWidth); + *out_height = static_cast<u32>(DisplayResolution::DockedHeight); + } else { + *out_width = static_cast<u32>(DisplayResolution::UndockedWidth); + *out_height = static_cast<u32>(DisplayResolution::UndockedHeight); + } - ctx.WriteBuffer(&layout, sizeof(layout)); + *out_refresh_rate = 60.f; // This wouldn't seem to be correct for 30 fps games. + *out_unknown = 0; - IPC::ResponseBuilder rb{ctx, 6}; - rb.Push(result); - rb.PushRaw(out); + R_SUCCEED(); } -void ISystemDisplayService::OpenSharedLayer(HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - const u64 layer_id = rp.PopRaw<u64>(); +Result ISystemDisplayService::GetSharedBufferMemoryHandleId( + Out<s32> out_nvmap_handle, Out<u64> out_size, + OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout, + u64 buffer_id, ClientAppletResourceUserId aruid) { + LOG_INFO(Service_VI, "called. buffer_id={}, aruid={:#x}", buffer_id, aruid.pid); - LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id); - - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultSuccess); + R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId( + out_size, out_nvmap_handle, out_pool_layout, buffer_id, aruid.pid)); } -void ISystemDisplayService::ConnectSharedLayer(HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - const u64 layer_id = rp.PopRaw<u64>(); - - LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id); - - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultSuccess); +Result ISystemDisplayService::OpenSharedLayer(u64 layer_id) { + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id); + R_SUCCEED(); } -void ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx) { - LOG_DEBUG(Service_VI, "called"); - - IPC::RequestParser rp{ctx}; - const u64 layer_id = rp.PopRaw<u64>(); - - Kernel::KReadableEvent* event{}; - const auto result = - nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(&event, layer_id); - - IPC::ResponseBuilder rb{ctx, 2, 1}; - rb.Push(result); - rb.PushCopyObjects(event); +Result ISystemDisplayService::ConnectSharedLayer(u64 layer_id) { + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id); + R_SUCCEED(); } -void ISystemDisplayService::AcquireSharedFrameBuffer(HLERequestContext& ctx) { +Result ISystemDisplayService::AcquireSharedFrameBuffer(Out<android::Fence> out_fence, + Out<std::array<s32, 4>> out_slots, + Out<s64> out_target_slot, u64 layer_id) { LOG_DEBUG(Service_VI, "called"); - - IPC::RequestParser rp{ctx}; - const u64 layer_id = rp.PopRaw<u64>(); - - struct OutputParameters { - android::Fence fence; - std::array<s32, 4> slots; - s64 target_slot; - }; - static_assert(sizeof(OutputParameters) == 0x40, "OutputParameters has wrong size"); - - OutputParameters out{}; - const auto result = nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer( - &out.fence, out.slots, &out.target_slot, layer_id); - - IPC::ResponseBuilder rb{ctx, 18}; - rb.Push(result); - rb.PushRaw(out); + R_RETURN(m_nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer( + out_fence, *out_slots, out_target_slot, layer_id)); } -void ISystemDisplayService::PresentSharedFrameBuffer(HLERequestContext& ctx) { +Result ISystemDisplayService::PresentSharedFrameBuffer(android::Fence fence, + Common::Rectangle<s32> crop_region, + u32 window_transform, s32 swap_interval, + u64 layer_id, s64 surface_id) { LOG_DEBUG(Service_VI, "called"); - - struct InputParameters { - android::Fence fence; - Common::Rectangle<s32> crop_region; - u32 window_transform; - s32 swap_interval; - u64 layer_id; - s64 surface_id; - }; - static_assert(sizeof(InputParameters) == 0x50, "InputParameters has wrong size"); - - IPC::RequestParser rp{ctx}; - auto input = rp.PopRaw<InputParameters>(); - - const auto result = nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer( - input.fence, input.crop_region, input.window_transform, input.swap_interval, input.layer_id, - input.surface_id); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(result); + R_RETURN(m_nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer( + fence, crop_region, window_transform, swap_interval, layer_id, surface_id)); } -void ISystemDisplayService::SetLayerZ(HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - const u64 layer_id = rp.Pop<u64>(); - const u64 z_value = rp.Pop<u64>(); - - LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id, - z_value); - - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultSuccess); -} - -// This function currently does nothing but return a success error code in -// the vi library itself, so do the same thing, but log out the passed in values. -void ISystemDisplayService::SetLayerVisibility(HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - const u64 layer_id = rp.Pop<u64>(); - const bool visibility = rp.Pop<bool>(); - - LOG_DEBUG(Service_VI, "called, layer_id=0x{:08X}, visibility={}", layer_id, visibility); - - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultSuccess); -} - -void ISystemDisplayService::GetDisplayMode(HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); - - IPC::ResponseBuilder rb{ctx, 6}; - rb.Push(ResultSuccess); - - if (Settings::IsDockedMode()) { - rb.Push(static_cast<u32>(DisplayResolution::DockedWidth)); - rb.Push(static_cast<u32>(DisplayResolution::DockedHeight)); - } else { - rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth)); - rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight)); - } - - rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. - rb.Push<u32>(0); +Result ISystemDisplayService::GetSharedFrameBufferAcquirableEvent( + OutCopyHandle<Kernel::KReadableEvent> out_event, u64 layer_id) { + LOG_DEBUG(Service_VI, "called"); + R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(out_event, + layer_id)); } } // namespace Service::VI diff --git a/src/core/hle/service/vi/system_display_service.h b/src/core/hle/service/vi/system_display_service.h index 57ffbbf76..cfcb196fd 100644 --- a/src/core/hle/service/vi/system_display_service.h +++ b/src/core/hle/service/vi/system_display_service.h @@ -1,28 +1,45 @@ // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "common/math_util.h" +#include "core/hle/service/cmif_types.h" +#include "core/hle/service/nvnflinger/ui/fence.h" #include "core/hle/service/service.h" +namespace Service::Nvnflinger { +struct SharedMemoryPoolLayout; +} + namespace Service::VI { class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> { public: - explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_); + explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger); ~ISystemDisplayService() override; private: - void GetSharedBufferMemoryHandleId(HLERequestContext& ctx); - void OpenSharedLayer(HLERequestContext& ctx); - void ConnectSharedLayer(HLERequestContext& ctx); - void GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx); - void AcquireSharedFrameBuffer(HLERequestContext& ctx); - void PresentSharedFrameBuffer(HLERequestContext& ctx); - void SetLayerZ(HLERequestContext& ctx); - void SetLayerVisibility(HLERequestContext& ctx); - void GetDisplayMode(HLERequestContext& ctx); + Result SetLayerZ(u32 z_value, u64 layer_id); + Result SetLayerVisibility(bool visible, u64 layer_id); + Result GetDisplayMode(Out<u32> out_width, Out<u32> out_height, Out<f32> out_refresh_rate, + Out<u32> out_unknown); + + Result GetSharedBufferMemoryHandleId( + Out<s32> out_nvmap_handle, Out<u64> out_size, + OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout, + u64 buffer_id, ClientAppletResourceUserId aruid); + Result OpenSharedLayer(u64 layer_id); + Result ConnectSharedLayer(u64 layer_id); + Result GetSharedFrameBufferAcquirableEvent(OutCopyHandle<Kernel::KReadableEvent> out_event, + u64 layer_id); + Result AcquireSharedFrameBuffer(Out<android::Fence> out_fence, + Out<std::array<s32, 4>> out_slots, Out<s64> out_target_slot, + u64 layer_id); + Result PresentSharedFrameBuffer(android::Fence fence, Common::Rectangle<s32> crop_region, + u32 window_transform, s32 swap_interval, u64 layer_id, + s64 surface_id); private: - Nvnflinger::Nvnflinger& nvnflinger; + Nvnflinger::Nvnflinger& m_nvnflinger; }; } // namespace Service::VI |