diff options
author | bunnei <bunneidev@gmail.com> | 2018-07-27 04:35:23 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2018-07-28 04:55:39 +0200 |
commit | f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d (patch) | |
tree | 2b7eb031ef59538eb33db108231e8a3945cc2f96 /src/core/hle/service | |
parent | core: Add AudioCore to global state. (diff) | |
download | yuzu-f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d.tar yuzu-f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d.tar.gz yuzu-f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d.tar.bz2 yuzu-f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d.tar.lz yuzu-f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d.tar.xz yuzu-f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d.tar.zst yuzu-f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d.zip |
Diffstat (limited to 'src/core/hle/service')
-rw-r--r-- | src/core/hle/service/audio/audout_u.cpp | 195 | ||||
-rw-r--r-- | src/core/hle/service/audio/audout_u.h | 12 |
2 files changed, 114 insertions, 93 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 1dcd84d98..a15d53ff8 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -5,8 +5,7 @@ #include <array> #include <vector> #include "common/logging/log.h" -#include "core/core_timing.h" -#include "core/core_timing_util.h" +#include "core/core.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/hle_ipc.h" @@ -14,17 +13,22 @@ namespace Service::Audio { -/// Switch sample rate frequency -constexpr u32 sample_rate{48000}; -/// TODO(st4rk): dynamic number of channels, as I think Switch has support -/// to more audio channels (probably when Docked I guess) -constexpr u32 audio_channels{2}; -/// TODO(st4rk): find a proper value for the audio_ticks -constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)}; +namespace ErrCodes { +enum { + ErrorUnknown = 2, + BufferCountExceeded = 8, +}; +} + +constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}}; +constexpr int DefaultSampleRate{48000}; class IAudioOut final : public ServiceFramework<IAudioOut> { public: - IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) { + IAudioOut(AudoutParams audio_params) + : ServiceFramework("IAudioOut"), audio_params(audio_params), + audio_core(Core::System::GetInstance().AudioCore()) { + static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, {1, &IAudioOut::StartAudioOut, "StartAudioOut"}, @@ -32,66 +36,65 @@ public: {3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"}, {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"}, {5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"}, - {6, nullptr, "ContainsAudioOutBuffer"}, + {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"}, {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"}, {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"}, - {9, nullptr, "GetAudioOutBufferCount"}, + {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"}, {10, nullptr, "GetAudioOutPlayedSampleCount"}, {11, nullptr, "FlushAudioOutBuffers"}, }; RegisterHandlers(functions); // This is the event handle used to check if the audio buffer was released - buffer_event = - Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent"); - - // Register event callback to update the Audio Buffer - audio_event = CoreTiming::RegisterEvent( - "IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) { - UpdateAudioBuffersCallback(); - CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event); - }); - - // Start the audio event - CoreTiming::ScheduleEvent(audio_ticks, audio_event); - } + buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased"); - ~IAudioOut() { - CoreTiming::UnscheduleEvent(audio_event, 0); + stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count, + [=]() { buffer_event->Signal(); }); } private: + struct AudioBuffer { + u64_le next; + u64_le buffer; + u64_le buffer_capacity; + u64_le buffer_size; + u64_le offset; + }; + static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size"); + void GetAudioOutState(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(static_cast<u32>(audio_out_state)); + rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped)); } void StartAudioOut(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Audio, "(STUBBED) called"); + LOG_DEBUG(Service_Audio, "called"); + + if (stream->IsPlaying()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown)); + return; + } - // Start audio - audio_out_state = AudioState::Started; + audio_core.StartStream(stream); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void StopAudioOut(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Audio, "(STUBBED) called"); - - // Stop audio - audio_out_state = AudioState::Stopped; + LOG_DEBUG(Service_Audio, "called"); - queue_keys.clear(); + audio_core.StopStream(stream); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void RegisterBufferEvent(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Audio, "(STUBBED) called"); + LOG_DEBUG(Service_Audio, "called"); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); @@ -99,101 +102,107 @@ private: } void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Audio, "(STUBBED) called"); + LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description()); IPC::RequestParser rp{ctx}; - const u64 key{rp.Pop<u64>()}; - queue_keys.insert(queue_keys.begin(), key); + const auto& input_buffer{ctx.ReadBuffer()}; + ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer), + "AudioBuffer input is an invalid size!"); + AudioBuffer audio_buffer{}; + std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer)); + const u64 tag{rp.Pop<u64>()}; + + std::vector<u8> data(audio_buffer.buffer_size); + Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size()); + + if (!audio_core.QueueBuffer(stream, tag, std::move(data))) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded)); + } IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Audio, "(STUBBED) called"); - - // TODO(st4rk): This is how libtransistor currently implements the - // GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address - // is used to know which buffer should be filled with data and send again to the service - // through AppendAudioOutBuffer. Check if this is the proper way to do it. - u64 key{0}; - - if (queue_keys.size()) { - key = queue_keys.back(); - queue_keys.pop_back(); - } + LOG_DEBUG(Service_Audio, "called {}", ctx.Description()); + IPC::RequestParser rp{ctx}; + const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)}; + const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)}; - ctx.WriteBuffer(&key, sizeof(u64)); + std::vector<u64> tags{released_buffers}; + tags.resize(max_count); + ctx.WriteBuffer(tags); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - // TODO(st4rk): This might be the total of released buffers, needs to be verified on - // hardware - rb.Push<u32>(static_cast<u32>(queue_keys.size())); + rb.Push<u32>(static_cast<u32>(released_buffers.size())); } - void UpdateAudioBuffersCallback() { - if (audio_out_state != AudioState::Started) { - return; - } - - if (queue_keys.empty()) { - return; - } + void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::RequestParser rp{ctx}; + const u64 tag{rp.Pop<u64>()}; + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(stream->ContainsBuffer(tag)); + } - buffer_event->Signal(); + void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(static_cast<u32>(stream->GetQueueSize())); } - enum class AudioState : u32 { - Started, - Stopped, - }; + AudioCore::AudioOut& audio_core; + AudioCore::StreamPtr stream; - /// This is used to trigger the audio event callback that is going to read the samples from the - /// audio_buffer list and enqueue the samples using the sink (audio_core). - CoreTiming::EventType* audio_event; + AudoutParams audio_params{}; /// This is the evend handle used to check if the audio buffer was released Kernel::SharedPtr<Kernel::Event> buffer_event; - - /// (st4rk): This is just a temporary workaround for the future implementation. Libtransistor - /// uses the key as an address in the App, so we need to return when the - /// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because - /// libtransistor uses the key returned as an pointer. - std::vector<u64> queue_keys; - - AudioState audio_out_state; }; void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Audio, "(STUBBED) called"); + LOG_DEBUG(Service_Audio, "called"); IPC::RequestParser rp{ctx}; - constexpr std::array<char, 15> audio_interface{{"AudioInterface"}}; - ctx.WriteBuffer(audio_interface); + ctx.WriteBuffer(DefaultDevice); IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0); rb.Push(RESULT_SUCCESS); - // TODO(st4rk): We're currently returning only one audio interface (stringlist size). However, - // it's highly possible to have more than one interface (despite that libtransistor requires - // only one). - rb.Push<u32>(1); + rb.Push<u32>(1); // Amount of audio devices } void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Audio, "(STUBBED) called"); + LOG_DEBUG(Service_Audio, "called"); - if (!audio_out_interface) { - audio_out_interface = std::make_shared<IAudioOut>(); + ctx.WriteBuffer(DefaultDevice); + IPC::RequestParser rp{ctx}; + auto params{rp.PopRaw<AudoutParams>()}; + if (params.channel_count <= 2) { + // Mono does not exist for audout + params.channel_count = 2; + } else { + params.channel_count = 6; } + if (!params.sample_rate) { + params.sample_rate = DefaultSampleRate; + } + + // TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl + // will likely need to be updated as well. + ASSERT_MSG(!audio_out_interface, "Unimplemented"); + audio_out_interface = std::make_shared<IAudioOut>(std::move(params)); IPC::ResponseBuilder rb{ctx, 6, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(sample_rate); - rb.Push<u32>(audio_channels); + rb.Push<u32>(DefaultSampleRate); + rb.Push<u32>(params.channel_count); rb.Push<u32>(static_cast<u32>(PcmFormat::Int16)); - rb.Push<u32>(0); // This field is unknown + rb.Push<u32>(static_cast<u32>(AudioState::Stopped)); rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface); } diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h index 847d86aa6..bc43f1f44 100644 --- a/src/core/hle/service/audio/audout_u.h +++ b/src/core/hle/service/audio/audout_u.h @@ -12,6 +12,18 @@ class HLERequestContext; namespace Service::Audio { +struct AudoutParams { + s32_le sample_rate; + u16_le channel_count; + INSERT_PADDING_BYTES(2); +}; +static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size"); + +enum class AudioState : u32 { + Started, + Stopped, +}; + class IAudioOut; class AudOutU final : public ServiceFramework<AudOutU> { |