diff options
author | Subv <subv2112@gmail.com> | 2016-12-08 16:34:53 +0100 |
---|---|---|
committer | Subv <subv2112@gmail.com> | 2016-12-09 18:23:09 +0100 |
commit | 17b29d8865ea4d96c18f7e1671bd6d0f01eab95f (patch) | |
tree | 20137ff3eed145ae36db64ccf4b54cf37384c82c /src/core/hle/svc.cpp | |
parent | Use boost remove_erase_if instead of the erase-remove idiom (diff) | |
download | yuzu-17b29d8865ea4d96c18f7e1671bd6d0f01eab95f.tar yuzu-17b29d8865ea4d96c18f7e1671bd6d0f01eab95f.tar.gz yuzu-17b29d8865ea4d96c18f7e1671bd6d0f01eab95f.tar.bz2 yuzu-17b29d8865ea4d96c18f7e1671bd6d0f01eab95f.tar.lz yuzu-17b29d8865ea4d96c18f7e1671bd6d0f01eab95f.tar.xz yuzu-17b29d8865ea4d96c18f7e1671bd6d0f01eab95f.tar.zst yuzu-17b29d8865ea4d96c18f7e1671bd6d0f01eab95f.zip |
Diffstat (limited to 'src/core/hle/svc.cpp')
-rw-r--r-- | src/core/hle/svc.cpp | 105 |
1 files changed, 45 insertions, 60 deletions
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index c06df84b3..14da09883 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -41,6 +41,9 @@ const ResultCode ERR_PORT_NAME_TOO_LONG(ErrorDescription(30), ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E0181E +const ResultCode ERR_SYNC_TIMEOUT(ErrorDescription::Timeout, ErrorModule::OS, + ErrorSummary::StatusChanged, ErrorLevel::Info); + const ResultCode ERR_MISALIGNED_ADDRESS{// 0xE0E01BF1 ErrorDescription::MisalignedAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage}; @@ -257,11 +260,8 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { if (object->ShouldWait()) { - if (nano_seconds == 0) { - return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, - ErrorSummary::StatusChanged, - ErrorLevel::Info); - } + if (nano_seconds == 0) + return ERR_SYNC_TIMEOUT; object->AddWaitingThread(thread); // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. @@ -273,9 +273,7 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in its wait objects. // Otherwise we retain the default value of timeout. - return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, - ErrorSummary::StatusChanged, - ErrorLevel::Info); + return ERR_SYNC_TIMEOUT; } object->Acquire(); @@ -286,8 +284,6 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { /// Wait for the given handles to synchronize, timeout after the specified nanoseconds static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, s64 nano_seconds) { - bool wait_thread = !wait_all; - int handle_index = 0; Kernel::Thread* thread = Kernel::GetCurrentThread(); // Check if 'handles' is invalid @@ -305,7 +301,6 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou ErrorSummary::InvalidArgument, ErrorLevel::Usage); using ObjectPtr = Kernel::SharedPtr<Kernel::WaitObject>; - std::vector<ObjectPtr> objects(handle_count); for (int i = 0; i < handle_count; ++i) { @@ -320,100 +315,90 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou // It will be repopulated later in the wait_all = false case. thread->wait_objects_index.clear(); - if (!wait_all) { - // Find the first object that is acquireable in the provided list of objects - auto itr = std::find_if(objects.begin(), objects.end(), [](const ObjectPtr& object) { + if (wait_all) { + bool all_available = std::all_of(objects.begin(), objects.end(), [](const ObjectPtr& object) { return !object->ShouldWait(); }); - - if (itr != objects.end()) { - // We found a ready object, acquire it and set the result value - ObjectPtr object = *itr; - object->Acquire(); - *out = std::distance(objects.begin(), itr); + if (all_available) { + // We can acquire all objects right now, do so. + for (auto object : objects) + object->Acquire(); + // Note: In this case, the `out` parameter is not set, and retains whatever value it had before. return RESULT_SUCCESS; } - // No objects were ready to be acquired, prepare to suspend the thread. + // Not all objects were available right now, prepare to suspend the thread. // If a timeout value of 0 was provided, just return the Timeout error code instead of suspending the thread. - if (nano_seconds == 0) { - return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, - ErrorSummary::StatusChanged, - ErrorLevel::Info); - } + if (nano_seconds == 0) + return ERR_SYNC_TIMEOUT; // Put the thread to sleep thread->status = THREADSTATUS_WAIT_SYNCH; - // Clear the thread's waitlist, we won't use it for wait_all = false - thread->wait_objects.clear(); - // Add the thread to each of the objects' waiting threads. - for (size_t i = 0; i < objects.size(); ++i) { - ObjectPtr object = objects[i]; - // Set the index of this object in the mapping of Objects -> index for this thread. - thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i); + for (auto& object : objects) { object->AddWaitingThread(thread); // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. } - // Note: If no handles and no timeout were given, then the thread will deadlock, this is consistent with hardware behavior. + // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN + thread->wait_objects = std::move(objects); // Create an event to wake the thread up after the specified nanosecond delay has passed thread->WakeAfterDelay(nano_seconds); - // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects. - // Otherwise we retain the default value of timeout, and -1 in the out parameter - thread->wait_set_output = true; + // This value gets set to -1 by default in this case, it is not modified after this. *out = -1; - return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, - ErrorSummary::StatusChanged, - ErrorLevel::Info); + // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects. + return ERR_SYNC_TIMEOUT; } else { - bool all_available = std::all_of(objects.begin(), objects.end(), [](const ObjectPtr& object) { + // Find the first object that is acquirable in the provided list of objects + auto itr = std::find_if(objects.begin(), objects.end(), [](const ObjectPtr& object) { return !object->ShouldWait(); }); - if (all_available) { - // We can acquire all objects right now, do so. - for (auto object : objects) - object->Acquire(); - // Note: In this case, the `out` parameter is not set, and retains whatever value it had before. + + if (itr != objects.end()) { + // We found a ready object, acquire it and set the result value + Kernel::WaitObject* object = itr->get(); + object->Acquire(); + *out = std::distance(objects.begin(), itr); return RESULT_SUCCESS; } - // Not all objects were available right now, prepare to suspend the thread. + // No objects were ready to be acquired, prepare to suspend the thread. // If a timeout value of 0 was provided, just return the Timeout error code instead of suspending the thread. - if (nano_seconds == 0) { - return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, - ErrorSummary::StatusChanged, - ErrorLevel::Info); - } + if (nano_seconds == 0) + return ERR_SYNC_TIMEOUT; // Put the thread to sleep thread->status = THREADSTATUS_WAIT_SYNCH; - // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN - thread->wait_objects = objects; + // Clear the thread's waitlist, we won't use it for wait_all = false + thread->wait_objects.clear(); // Add the thread to each of the objects' waiting threads. - for (auto object : objects) { + for (size_t i = 0; i < objects.size(); ++i) { + Kernel::WaitObject* object = objects[i].get(); + // Set the index of this object in the mapping of Objects -> index for this thread. + thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i); object->AddWaitingThread(thread); // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. } + // Note: If no handles and no timeout were given, then the thread will deadlock, this is consistent with hardware behavior. + // Create an event to wake the thread up after the specified nanosecond delay has passed thread->WakeAfterDelay(nano_seconds); - // This value gets set to -1 by default in this case, it is not modified after this. - *out = -1; // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects. - return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, - ErrorSummary::StatusChanged, - ErrorLevel::Info); + // Otherwise we retain the default value of timeout, and -1 in the out parameter + thread->wait_set_output = true; + *out = -1; + return ERR_SYNC_TIMEOUT; } } |