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authorSubv <subv2112@gmail.com>2016-12-14 18:13:02 +0100
committerSubv <subv2112@gmail.com>2016-12-14 18:35:01 +0100
commit5b1edc6ae70972d4a11eee1f1ff8fdff2122b5a2 (patch)
treeb6fbcc194effc5e05a608ebde0ea3c887720d920 /src/core/hle
parentProperly remove a thread from its wait_objects' waitlist when it is awoken by a timeout. (diff)
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Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/kernel/kernel.cpp9
-rw-r--r--src/core/hle/kernel/thread.h10
-rw-r--r--src/core/hle/svc.cpp47
3 files changed, 39 insertions, 27 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 2ddeffcdd..209d35270 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -50,9 +50,9 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
if (thread->current_priority >= candidate_priority)
continue;
- bool ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(), [](const SharedPtr<WaitObject>& object) {
- return object->ShouldWait();
- });
+ bool ready_to_run =
+ std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
+ [](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); });
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->current_priority;
@@ -83,7 +83,8 @@ void WaitObject::WakeupAllWaitingThreads() {
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->ResumeFromWait();
- // Note: Removing the thread from the object's waitlist will be done by GetHighestPriorityReadyThread
+ // Note: Removing the thread from the object's waitlist will be
+ // done by GetHighestPriorityReadyThread.
}
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 4c254cb9d..238359fc5 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -178,17 +178,19 @@ public:
/// Mutexes currently held by this thread, which will be released when it exits.
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
- SharedPtr<Process> owner_process; ///< Process that owns this thread
+ SharedPtr<Process> owner_process; ///< Process that owns this thread
/// Objects that the thread is waiting on.
/// This is only populated when the thread should wait for all the objects to become ready.
std::vector<SharedPtr<WaitObject>> wait_objects;
- boost::container::flat_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on.
+ /// Mapping of Object ids to their position in the last waitlist that this object waited on.
+ boost::container::flat_map<int, s32> wait_objects_index;
- VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
+ VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
- bool wait_set_output; ///< True if the WaitSynchronizationN output parameter should be set on thread wakeup
+ /// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
+ bool wait_set_output;
std::string name;
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index c81c14443..a4a00d9b2 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -264,14 +264,16 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) {
return ERR_SYNC_TIMEOUT;
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion.
- // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here.
+ // TODO(Subv): Perform things like update the mutex lock owner's priority to
+ // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
+ // but it should be moved to a function that is called from here.
thread->status = THREADSTATUS_WAIT_SYNCH;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
- // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in its wait objects.
+ // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread
+ // resumes due to a signal in its wait objects.
// Otherwise we retain the default value of timeout.
return ERR_SYNC_TIMEOUT;
}
@@ -316,20 +318,22 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
thread->wait_objects_index.clear();
if (wait_all) {
- bool all_available = std::all_of(objects.begin(), objects.end(), [](const ObjectPtr& object) {
- return !object->ShouldWait();
- });
+ bool all_available =
+ std::all_of(objects.begin(), objects.end(),
+ [](const ObjectPtr& object) { return !object->ShouldWait(); });
if (all_available) {
// We can acquire all objects right now, do so.
for (auto& object : objects)
object->Acquire();
- // Note: In this case, the `out` parameter is not set, and retains whatever value it had before.
+ // Note: In this case, the `out` parameter is not set,
+ // and retains whatever value it had before.
return RESULT_SUCCESS;
}
// Not all objects were available right now, prepare to suspend the thread.
- // If a timeout value of 0 was provided, just return the Timeout error code instead of suspending the thread.
+ // If a timeout value of 0 was provided, just return the Timeout error code instead of
+ // suspending the thread.
if (nano_seconds == 0)
return ERR_SYNC_TIMEOUT;
@@ -339,8 +343,9 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
// Add the thread to each of the objects' waiting threads.
for (auto& object : objects) {
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion.
- // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here.
+ // TODO(Subv): Perform things like update the mutex lock owner's priority to
+ // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
+ // but it should be moved to a function that is called from here.
}
// Set the thread's waitlist to the list of objects passed to WaitSynchronizationN
@@ -351,13 +356,13 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
// This value gets set to -1 by default in this case, it is not modified after this.
*out = -1;
- // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects.
+ // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to
+ // a signal in one of its wait objects.
return ERR_SYNC_TIMEOUT;
} else {
// Find the first object that is acquirable in the provided list of objects
- auto itr = std::find_if(objects.begin(), objects.end(), [](const ObjectPtr& object) {
- return !object->ShouldWait();
- });
+ auto itr = std::find_if(objects.begin(), objects.end(),
+ [](const ObjectPtr& object) { return !object->ShouldWait(); });
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
@@ -369,7 +374,8 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
// No objects were ready to be acquired, prepare to suspend the thread.
- // If a timeout value of 0 was provided, just return the Timeout error code instead of suspending the thread.
+ // If a timeout value of 0 was provided, just return the Timeout error code instead of
+ // suspending the thread.
if (nano_seconds == 0)
return ERR_SYNC_TIMEOUT;
@@ -385,16 +391,19 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
// Set the index of this object in the mapping of Objects -> index for this thread.
thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i);
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion.
- // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here.
+ // TODO(Subv): Perform things like update the mutex lock owner's priority to
+ // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
+ // but it should be moved to a function that is called from here.
}
- // Note: If no handles and no timeout were given, then the thread will deadlock, this is consistent with hardware behavior.
+ // Note: If no handles and no timeout were given, then the thread will deadlock, this is
+ // consistent with hardware behavior.
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
- // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects.
+ // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
+ // signal in one of its wait objects.
// Otherwise we retain the default value of timeout, and -1 in the out parameter
thread->wait_set_output = true;
*out = -1;