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author | bunnei <bunneidev@gmail.com> | 2022-02-22 02:39:19 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2022-02-27 19:34:02 +0100 |
commit | 5d1a81520c979790dcebe5ee02c00f00e4c82739 (patch) | |
tree | d46125cdbd16f4f9af76a762dbc74fdd2ac9274f /src/core/hle | |
parent | hle: kernel: board: nx: Add k_memory_layout.h header. (diff) | |
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Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/kernel/initial_process.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/core/hle/kernel/initial_process.h b/src/core/hle/kernel/initial_process.h new file mode 100644 index 000000000..25b27909c --- /dev/null +++ b/src/core/hle/kernel/initial_process.h @@ -0,0 +1,23 @@ +// Copyright 2022 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "common/literals.h" +#include "core/hle/kernel/board/nintendo/nx/k_memory_layout.h" +#include "core/hle/kernel/board/nintendo/nx/k_system_control.h" + +namespace Kernel { + +using namespace Common::Literals; + +constexpr std::size_t InitialProcessBinarySizeMax = 12_MiB; + +static inline PAddr GetInitialProcessBinaryPhysicalAddress() { + return Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetKernelPhysicalBaseAddress( + MainMemoryAddress); +} + +} // namespace Kernel |