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author | bunnei <bunneidev@gmail.com> | 2021-05-19 04:56:29 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-19 04:56:29 +0200 |
commit | 7d86a6ff02e0778aa69ec52ef5c0eb0d26200818 (patch) | |
tree | ec9657e464e62c444ee2062cb0110b7e710d9788 /src/core/hle | |
parent | Merge pull request #6337 from Morph1984/transfer-mem-size (diff) | |
parent | perf_stats: Rework FPS counter to be more accurate (diff) | |
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Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index bbef04a29..2cc0da124 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -52,7 +52,6 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3 addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform, crop_rect}; - system.GetPerfStats().EndGameFrame(); system.GetPerfStats().EndSystemFrame(); system.GPU().SwapBuffers(&framebuffer); system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs()); |