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author | Merry <git@mary.rs> | 2022-04-07 20:36:31 +0200 |
---|---|---|
committer | Merry <git@mary.rs> | 2022-04-07 20:44:07 +0200 |
commit | d79274a5d973f6000e20df6261d7624c89cbff59 (patch) | |
tree | 03441e1c98ae9fe49a406b3d869a39262ae291a2 /src/core/hle | |
parent | yuzu/util: Replace lock_guard with scoped_lock (diff) | |
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Diffstat (limited to 'src/core/hle')
5 files changed, 23 insertions, 23 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp index 93fa1ec10..d7ee5362b 100644 --- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp @@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco return Status::BadValue; } - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) { if (status != Status::NoBufferAvailable) { @@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco } Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence); status != Status::NoError) { diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp index c527c577e..3ab9a8c05 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp @@ -19,7 +19,7 @@ BufferQueueConsumer::~BufferQueueConsumer() = default; Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; // Check that the consumer doesn't currently have the maximum number of buffers acquired. const s32 num_acquired_buffers{ @@ -120,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc std::shared_ptr<IProducerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; // If the frame number has changed because the buffer has been reallocated, we can ignore // this ReleaseBuffer for the old buffer. @@ -180,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_ LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -199,7 +199,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) { return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp index 3a0481786..ec5aabaeb 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp @@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default; BufferQueueCore::~BufferQueueCore() = default; void BufferQueueCore::NotifyShutdown() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; is_shutting_down = true; diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index 3d6e990c3..6f604a88e 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() { Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -65,7 +65,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { std::shared_ptr<IConsumerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -236,7 +236,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool Status return_flags = Status::NoError; bool attached_by_consumer = false; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (format == PixelFormat::NoFormat) { @@ -295,7 +295,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool } { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -320,7 +320,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool Status BufferQueueProducer::DetachBuffer(s32 slot) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -356,7 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -399,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot, return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); Status return_flags = Status::NoError; @@ -460,7 +460,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, BufferItem item; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -576,7 +576,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, // Call back without the main BufferQueue lock held, but with the callback lock held so we can // ensure that callbacks occur in order { - std::scoped_lock lock(callback_mutex); + std::scoped_lock lock{callback_mutex}; while (callback_ticket != current_callback_ticket) { callback_condition.wait(callback_mutex); } @@ -597,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -623,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) { } Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (out_value == nullptr) { LOG_ERROR(Service_NVFlinger, "outValue was nullptr"); @@ -673,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener, NativeWindowApi api, bool producer_controlled_by_app, QueueBufferOutput* output) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api, producer_controlled_by_app); @@ -730,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) { std::shared_ptr<IConsumerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); @@ -780,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; slots[slot] = {}; slots[slot].graphic_buffer = buffer; diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp index c2c80832c..30fc21acc 100644 --- a/src/core/hle/service/nvflinger/consumer_base.cpp +++ b/src/core/hle/service/nvflinger/consumer_base.cpp @@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_) : consumer{std::move(consumer_)} {} ConsumerBase::~ConsumerBase() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; ASSERT_MSG(is_abandoned, "consumer is not abandoned!"); } @@ -44,7 +44,7 @@ void ConsumerBase::OnFrameReplaced(const BufferItem& item) { } void ConsumerBase::OnBuffersReleased() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; LOG_DEBUG(Service_NVFlinger, "called"); |