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authorbunnei <bunneidev@gmail.com>2020-10-16 04:57:27 +0200
committerGitHub <noreply@github.com>2020-10-16 04:57:27 +0200
commitdbd1662ae24fab86b1686f7b676ec1229062d6bb (patch)
tree1170119758a64d05edbbb444799c17a5cd4b27fd /src/core/hle
parentMerge pull request #4793 from bunnei/storeopencontext (diff)
parenthle: service: vi: Implement BufferQueue::CancelBuffer. (diff)
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Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp14
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h1
-rw-r--r--src/core/hle/service/vi/vi.cpp52
3 files changed, 53 insertions, 14 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 637b310d7..4f1e210b1 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -99,6 +99,20 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
queue_sequence.push_back(slot);
}
+void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) {
+ const auto itr = std::find_if(queue.begin(), queue.end(),
+ [slot](const Buffer& buffer) { return buffer.slot == slot; });
+ ASSERT(itr != queue.end());
+ ASSERT(itr->status != Buffer::Status::Free);
+ itr->status = Buffer::Status::Free;
+ itr->multi_fence = multi_fence;
+ itr->swap_interval = 0;
+
+ free_buffers.push_back(slot);
+
+ buffer_wait_event.writable->Signal();
+}
+
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
auto itr = queue.end();
// Iterate to find a queued buffer matching the requested slot.
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 8a837e5aa..e7517c7e1 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -95,6 +95,7 @@ public:
void QueueBuffer(u32 slot, BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
Service::Nvidia::MultiFence& multi_fence);
+ void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
void Disconnect();
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index d380c60fb..5b0e371fe 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -215,10 +215,9 @@ public:
explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPConnectRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -279,10 +278,9 @@ public:
: Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPSetPreallocatedBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
buffer = Read<NVFlinger::IGBPBuffer>();
}
@@ -306,15 +304,40 @@ protected:
}
};
+class IGBPCancelBufferRequestParcel : public Parcel {
+public:
+ explicit IGBPCancelBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
+ Deserialize();
+ }
+
+ void DeserializeData() override {
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
+ data = Read<Data>();
+ }
+
+ struct Data {
+ u32_le slot;
+ Service::Nvidia::MultiFence multi_fence;
+ };
+
+ Data data;
+};
+
+class IGBPCancelBufferResponseParcel : public Parcel {
+protected:
+ void SerializeData() override {
+ Write<u32>(0); // Success
+ }
+};
+
class IGBPDequeueBufferRequestParcel : public Parcel {
public:
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPDequeueBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -333,7 +356,6 @@ class IGBPDequeueBufferResponseParcel : public Parcel {
public:
explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence)
: slot(slot), multi_fence(multi_fence) {}
- ~IGBPDequeueBufferResponseParcel() override = default;
protected:
void SerializeData() override {
@@ -352,10 +374,9 @@ public:
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPRequestBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
slot = Read<u32_le>();
}
@@ -384,10 +405,9 @@ public:
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPQueueBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -447,10 +467,9 @@ public:
explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPQueryRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
type = Read<u32_le>();
}
@@ -596,7 +615,12 @@ private:
break;
}
case TransactionId::CancelBuffer: {
- LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
+ IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
+
+ buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
+
+ IGBPCancelBufferResponseParcel response{};
+ ctx.WriteBuffer(response.Serialize());
break;
}
case TransactionId::Disconnect: {