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author | James Rowe <jroweboy@gmail.com> | 2018-01-12 04:07:44 +0100 |
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committer | James Rowe <jroweboy@gmail.com> | 2018-01-13 03:11:03 +0100 |
commit | 1d28b2e142f845773e2b90e267d9632e196a99b9 (patch) | |
tree | 027a3586a0fc927731afb3711c328c6dafc8551f /src/core/hw/gpu.h | |
parent | Massive removal of unused modules (diff) | |
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Diffstat (limited to 'src/core/hw/gpu.h')
-rw-r--r-- | src/core/hw/gpu.h | 334 |
1 files changed, 0 insertions, 334 deletions
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h deleted file mode 100644 index e3d0a0e08..000000000 --- a/src/core/hw/gpu.h +++ /dev/null @@ -1,334 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <cstddef> -#include <type_traits> -#include "common/assert.h" -#include "common/bit_field.h" -#include "common/common_funcs.h" -#include "common/common_types.h" - -namespace GPU { - -constexpr float SCREEN_REFRESH_RATE = 60; - -// Returns index corresponding to the Regs member labeled by field_name -// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions -// when used with array elements (e.g. GPU_REG_INDEX(memory_fill_config[0])). -// For details cf. -// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members -// Hopefully, this will be fixed sometime in the future. -// For lack of better alternatives, we currently hardcode the offsets when constant -// expressions are needed via GPU_REG_INDEX_WORKAROUND (on sane compilers, static_asserts -// will then make sure the offsets indeed match the automatically calculated ones). -#define GPU_REG_INDEX(field_name) (offsetof(GPU::Regs, field_name) / sizeof(u32)) -#if defined(_MSC_VER) -#define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index) -#else -// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler -// really is this annoying. This macro just forwards its first argument to GPU_REG_INDEX -// and then performs a (no-op) cast to size_t iff the second argument matches the expected -// field offset. Otherwise, the compiler will fail to compile this code. -#define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \ - ((typename std::enable_if<backup_workaround_index == GPU_REG_INDEX(field_name), size_t>::type) \ - GPU_REG_INDEX(field_name)) -#endif - -// MMIO region 0x1EFxxxxx -struct Regs { - -// helper macro to make sure the defined structures are of the expected size. -#if defined(_MSC_VER) -// TODO: MSVC does not support using sizeof() on non-static data members even though this -// is technically allowed since C++11. This macro should be enabled once MSVC adds -// support for that. -#define ASSERT_MEMBER_SIZE(name, size_in_bytes) -#else -#define ASSERT_MEMBER_SIZE(name, size_in_bytes) \ - static_assert(sizeof(name) == size_in_bytes, \ - "Structure size and register block length don't match") -#endif - - // Components are laid out in reverse byte order, most significant bits first. - enum class PixelFormat : u32 { - RGBA8 = 0, - RGB8 = 1, - RGB565 = 2, - RGB5A1 = 3, - RGBA4 = 4, - }; - - /** - * Returns the number of bytes per pixel. - */ - static int BytesPerPixel(PixelFormat format) { - switch (format) { - case PixelFormat::RGBA8: - return 4; - case PixelFormat::RGB8: - return 3; - case PixelFormat::RGB565: - case PixelFormat::RGB5A1: - case PixelFormat::RGBA4: - return 2; - } - - UNREACHABLE(); - } - - INSERT_PADDING_WORDS(0x4); - - struct MemoryFillConfig { - u32 address_start; - u32 address_end; - - union { - u32 value_32bit; - - BitField<0, 16, u32> value_16bit; - - // TODO: Verify component order - BitField<0, 8, u32> value_24bit_r; - BitField<8, 8, u32> value_24bit_g; - BitField<16, 8, u32> value_24bit_b; - }; - - union { - u32 control; - - // Setting this field to 1 triggers the memory fill. - // This field also acts as a status flag, and gets reset to 0 upon completion. - BitField<0, 1, u32> trigger; - - // Set to 1 upon completion. - BitField<1, 1, u32> finished; - - // If both of these bits are unset, then it will fill the memory with a 16 bit value - // 1: fill with 24-bit wide values - BitField<8, 1, u32> fill_24bit; - // 1: fill with 32-bit wide values - BitField<9, 1, u32> fill_32bit; - }; - - inline u32 GetStartAddress() const { - return DecodeAddressRegister(address_start); - } - - inline u32 GetEndAddress() const { - return DecodeAddressRegister(address_end); - } - } memory_fill_config[2]; - ASSERT_MEMBER_SIZE(memory_fill_config[0], 0x10); - - INSERT_PADDING_WORDS(0x10b); - - struct FramebufferConfig { - union { - u32 size; - - BitField<0, 16, u32> width; - BitField<16, 16, u32> height; - }; - - INSERT_PADDING_WORDS(0x2); - - u32 address_left1; - u32 address_left2; - - union { - u32 format; - - BitField<0, 3, PixelFormat> color_format; - }; - - INSERT_PADDING_WORDS(0x1); - - union { - u32 active_fb; - - // 0: Use parameters ending with "1" - // 1: Use parameters ending with "2" - BitField<0, 1, u32> second_fb_active; - }; - - INSERT_PADDING_WORDS(0x5); - - // Distance between two pixel rows, in bytes - u32 stride; - - u32 address_right1; - u32 address_right2; - - INSERT_PADDING_WORDS(0x30); - } framebuffer_config[2]; - ASSERT_MEMBER_SIZE(framebuffer_config[0], 0x100); - - INSERT_PADDING_WORDS(0x169); - - struct DisplayTransferConfig { - u32 input_address; - u32 output_address; - - inline u32 GetPhysicalInputAddress() const { - return DecodeAddressRegister(input_address); - } - - inline u32 GetPhysicalOutputAddress() const { - return DecodeAddressRegister(output_address); - } - - union { - u32 output_size; - - BitField<0, 16, u32> output_width; - BitField<16, 16, u32> output_height; - }; - - union { - u32 input_size; - - BitField<0, 16, u32> input_width; - BitField<16, 16, u32> input_height; - }; - - enum ScalingMode : u32 { - NoScale = 0, // Doesn't scale the image - ScaleX = 1, // Downscales the image in half in the X axis and applies a box filter - ScaleXY = - 2, // Downscales the image in half in both the X and Y axes and applies a box filter - }; - - union { - u32 flags; - - BitField<0, 1, u32> flip_vertically; // flips input data vertically - BitField<1, 1, u32> input_linear; // Converts from linear to tiled format - BitField<2, 1, u32> crop_input_lines; - BitField<3, 1, u32> is_texture_copy; // Copies the data without performing any - // processing and respecting texture copy fields - BitField<5, 1, u32> dont_swizzle; - BitField<8, 3, PixelFormat> input_format; - BitField<12, 3, PixelFormat> output_format; - /// Uses some kind of 32x32 block swizzling mode, instead of the usual 8x8 one. - BitField<16, 1, u32> block_32; // TODO(yuriks): unimplemented - BitField<24, 2, ScalingMode> scaling; // Determines the scaling mode of the transfer - }; - - INSERT_PADDING_WORDS(0x1); - - // it seems that writing to this field triggers the display transfer - u32 trigger; - - INSERT_PADDING_WORDS(0x1); - - struct { - u32 size; // The lower 4 bits are ignored - - union { - u32 input_size; - - BitField<0, 16, u32> input_width; - BitField<16, 16, u32> input_gap; - }; - - union { - u32 output_size; - - BitField<0, 16, u32> output_width; - BitField<16, 16, u32> output_gap; - }; - } texture_copy; - } display_transfer_config; - ASSERT_MEMBER_SIZE(display_transfer_config, 0x2c); - - INSERT_PADDING_WORDS(0x32D); - - struct { - // command list size (in bytes) - u32 size; - - INSERT_PADDING_WORDS(0x1); - - // command list address - u32 address; - - INSERT_PADDING_WORDS(0x1); - - // it seems that writing to this field triggers command list processing - u32 trigger; - - inline u32 GetPhysicalAddress() const { - return DecodeAddressRegister(address); - } - } command_processor_config; - ASSERT_MEMBER_SIZE(command_processor_config, 0x14); - - INSERT_PADDING_WORDS(0x9c3); - - static constexpr size_t NumIds() { - return sizeof(Regs) / sizeof(u32); - } - - const u32& operator[](int index) const { - const u32* content = reinterpret_cast<const u32*>(this); - return content[index]; - } - - u32& operator[](int index) { - u32* content = reinterpret_cast<u32*>(this); - return content[index]; - } - -#undef ASSERT_MEMBER_SIZE - -private: - /* - * Most physical addresses which GPU registers refer to are 8-byte aligned. - * This function should be used to get the address from a raw register value. - */ - static inline u32 DecodeAddressRegister(u32 register_value) { - return register_value * 8; - } -}; -static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout"); - -// TODO: MSVC does not support using offsetof() on non-static data members even though this -// is technically allowed since C++11. This macro should be enabled once MSVC adds -// support for that. -#ifndef _MSC_VER -#define ASSERT_REG_POSITION(field_name, position) \ - static_assert(offsetof(Regs, field_name) == position * 4, \ - "Field " #field_name " has invalid position") - -ASSERT_REG_POSITION(memory_fill_config[0], 0x00004); -ASSERT_REG_POSITION(memory_fill_config[1], 0x00008); -ASSERT_REG_POSITION(framebuffer_config[0], 0x00117); -ASSERT_REG_POSITION(framebuffer_config[1], 0x00157); -ASSERT_REG_POSITION(display_transfer_config, 0x00300); -ASSERT_REG_POSITION(command_processor_config, 0x00638); - -#undef ASSERT_REG_POSITION -#endif // !defined(_MSC_VER) - -// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value -// anyway. -static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set"); - -extern Regs g_regs; - -template <typename T> -void Read(T& var, const u32 addr); - -template <typename T> -void Write(u32 addr, const T data); - -/// Initialize hardware -void Init(); - -/// Shutdown hardware -void Shutdown(); - -} // namespace |