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authorbunnei <bunneidev@gmail.com>2019-11-14 19:46:55 +0100
committerGitHub <noreply@github.com>2019-11-14 19:46:55 +0100
commit02880a819587542282b72f155fdcf4900da66b3b (patch)
tree2849a1fe940e88ca786442f9f68ba0d726155882 /src/core
parentMerge pull request #3081 from ReinUsesLisp/fswzadd-shuffles (diff)
parentkey_manager: Make use of IOFile in WriteKeyToFile() (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/crypto/key_manager.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index 222fc95ba..12f13b742 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -668,23 +668,27 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
std::string filename = "title.keys_autogenerated";
- if (category == KeyCategory::Standard)
+ if (category == KeyCategory::Standard) {
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
- else if (category == KeyCategory::Console)
+ } else if (category == KeyCategory::Console) {
filename = "console.keys_autogenerated";
- const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
- FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
- std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
- if (!file.is_open())
+ }
+
+ const auto path = yuzu_keys_dir + DIR_SEP + filename;
+ const auto add_info_text = !FileUtil::Exists(path);
+ FileUtil::CreateFullPath(path);
+ FileUtil::IOFile file{path, "a"};
+ if (!file.IsOpen()) {
return;
+ }
if (add_info_text) {
- file
- << "# This file is autogenerated by Yuzu\n"
- << "# It serves to store keys that were automatically generated from the normal keys\n"
- << "# If you are experiencing issues involving keys, it may help to delete this file\n";
+ file.WriteString(
+ "# This file is autogenerated by Yuzu\n"
+ "# It serves to store keys that were automatically generated from the normal keys\n"
+ "# If you are experiencing issues involving keys, it may help to delete this file\n");
}
- file << fmt::format("\n{} = {}", keyname, Common::HexToString(key));
+ file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key)));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
}