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author | bunnei <bunneidev@gmail.com> | 2022-10-13 00:35:06 +0200 |
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committer | GitHub <noreply@github.com> | 2022-10-13 00:35:06 +0200 |
commit | 0b9f2c2f14fef10d8121e004a265bc3c5af93b52 (patch) | |
tree | db32b6a0949b49b6806f246d134e6abc0b91eec5 /src/core | |
parent | Merge pull request #9024 from liamwhite/async-screenshot (diff) | |
parent | core_timing: use high-precision sleeps on non-Windows targets (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/core_timing.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 6c0fcb7b5..2678ce532 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -270,6 +270,7 @@ void CoreTiming::ThreadLoop() { // There are more events left in the queue, wait until the next event. const auto wait_time = *next_time - GetGlobalTimeNs().count(); if (wait_time > 0) { +#ifdef _WIN32 // Assume a timer resolution of 1ms. static constexpr s64 TimerResolutionNS = 1000000; @@ -287,6 +288,9 @@ void CoreTiming::ThreadLoop() { if (event.IsSet()) { event.Reset(); } +#else + event.WaitFor(std::chrono::nanoseconds(wait_time)); +#endif } } else { // Queue is empty, wait until another event is scheduled and signals us to continue. |