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author | bunnei <bunneidev@gmail.com> | 2018-05-11 18:59:23 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-05-11 18:59:23 +0200 |
commit | 1b5c02fc37206bbd33715d2dde6258c3f835581c (patch) | |
tree | 1c33c66e734ff55228e4293cd2720070cd467080 /src/core | |
parent | Merge pull request #439 from ogniK5377/GetTPCMasks (diff) | |
parent | core: Add several missing docstrings. (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/core/arm/unicorn/arm_unicorn.cpp | 2 | ||||
-rw-r--r-- | src/core/core.cpp | 117 | ||||
-rw-r--r-- | src/core/core.h | 56 | ||||
-rw-r--r-- | src/core/core_cpu.cpp | 119 | ||||
-rw-r--r-- | src/core/core_cpu.h | 78 | ||||
-rw-r--r-- | src/core/gdbstub/gdbstub.cpp | 24 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 15 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.h | 3 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 171 | ||||
-rw-r--r-- | src/core/hle/kernel/svc_wrap.h | 24 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 102 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 10 | ||||
-rw-r--r-- | src/core/hle/kernel/vm_manager.cpp | 23 | ||||
-rw-r--r-- | src/core/memory.cpp | 9 | ||||
-rw-r--r-- | src/core/settings.h | 1 | ||||
-rw-r--r-- | src/core/telemetry_session.cpp | 2 |
17 files changed, 577 insertions, 181 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index a41e22f4a..821d2f883 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -4,6 +4,8 @@ add_library(core STATIC arm/unicorn/arm_unicorn.h core.cpp core.h + core_cpu.cpp + core_cpu.h core_timing.cpp core_timing.h file_sys/directory.h diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index 574922130..c0cc62f03 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -52,7 +52,7 @@ static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) { static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value, void* user_data) { ARM_Interface::ThreadContext ctx{}; - Core::CPU().SaveContext(ctx); + Core::CurrentArmInterface().SaveContext(ctx); ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr, ctx.pc, ctx.cpu_registers[30]); return {}; diff --git a/src/core/core.cpp b/src/core/core.cpp index 9e2229d02..84ab876cc 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -5,10 +5,6 @@ #include <memory> #include <utility> #include "common/logging/log.h" -#ifdef ARCHITECTURE_x86_64 -#include "core/arm/dynarmic/arm_dynarmic.h" -#endif -#include "core/arm/unicorn/arm_unicorn.h" #include "core/core.h" #include "core/core_timing.h" #include "core/gdbstub/gdbstub.h" @@ -31,11 +27,31 @@ namespace Core { System::~System() = default; +/// Runs a CPU core while the system is powered on +static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) { + while (Core::System().GetInstance().IsPoweredOn()) { + cpu_state->RunLoop(true); + } +} + +Cpu& System::CurrentCpuCore() { + // If multicore is enabled, use host thread to figure out the current CPU core + if (Settings::values.use_multi_core) { + const auto& search = thread_to_cpu.find(std::this_thread::get_id()); + ASSERT(search != thread_to_cpu.end()); + ASSERT(search->second); + return *search->second; + } + + // Otherwise, use single-threaded mode active_core variable + return *cpu_cores[active_core]; +} + System::ResultStatus System::RunLoop(bool tight_loop) { status = ResultStatus::Success; - if (!cpu_core) { - return ResultStatus::ErrorNotInitialized; - } + + // Update thread_to_cpu in case Core 0 is run from a different host thread + thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0]; if (GDBStub::IsServerEnabled()) { GDBStub::HandlePacket(); @@ -52,25 +68,14 @@ System::ResultStatus System::RunLoop(bool tight_loop) { } } - // If we don't have a currently active thread then don't execute instructions, - // instead advance to the next event and try to yield to the next thread - if (Kernel::GetCurrentThread() == nullptr) { - NGLOG_TRACE(Core_ARM, "Idling"); - CoreTiming::Idle(); - CoreTiming::Advance(); - PrepareReschedule(); - } else { - CoreTiming::Advance(); - if (tight_loop) { - cpu_core->Run(); - } else { - cpu_core->Step(); + for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) { + cpu_cores[active_core]->RunLoop(tight_loop); + if (Settings::values.use_multi_core) { + // Cores 1-3 are run on other threads in this mode + break; } } - HW::Update(); - Reschedule(); - return status; } @@ -133,21 +138,26 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file } void System::PrepareReschedule() { - cpu_core->PrepareReschedule(); - reschedule_pending = true; + CurrentCpuCore().PrepareReschedule(); } PerfStats::Results System::GetAndResetPerfStats() { return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs()); } -void System::Reschedule() { - if (!reschedule_pending) { - return; - } +const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) { + ASSERT(core_index < NUM_CPU_CORES); + return cpu_cores[core_index]->Scheduler(); +} - reschedule_pending = false; - Core::System::GetInstance().Scheduler().Reschedule(); +ARM_Interface& System::ArmInterface(size_t core_index) { + ASSERT(core_index < NUM_CPU_CORES); + return cpu_cores[core_index]->ArmInterface(); +} + +Cpu& System::CpuCore(size_t core_index) { + ASSERT(core_index < NUM_CPU_CORES); + return *cpu_cores[core_index]; } System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) { @@ -157,26 +167,17 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) { current_process = Kernel::Process::Create("main"); - if (Settings::values.use_cpu_jit) { -#ifdef ARCHITECTURE_x86_64 - cpu_core = std::make_shared<ARM_Dynarmic>(); -#else - cpu_core = std::make_shared<ARM_Unicorn>(); - NGLOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available"); -#endif - } else { - cpu_core = std::make_shared<ARM_Unicorn>(); + cpu_barrier = std::make_shared<CpuBarrier>(); + for (size_t index = 0; index < cpu_cores.size(); ++index) { + cpu_cores[index] = std::make_shared<Cpu>(cpu_barrier, index); } gpu_core = std::make_unique<Tegra::GPU>(); - telemetry_session = std::make_unique<Core::TelemetrySession>(); - service_manager = std::make_shared<Service::SM::ServiceManager>(); HW::Init(); Kernel::Init(system_mode); - scheduler = std::make_unique<Kernel::Scheduler>(cpu_core.get()); Service::Init(service_manager); GDBStub::Init(); @@ -184,6 +185,17 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) { return ResultStatus::ErrorVideoCore; } + // Create threads for CPU cores 1-3, and build thread_to_cpu map + // CPU core 0 is run on the main thread + thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0]; + if (Settings::values.use_multi_core) { + for (size_t index = 0; index < cpu_core_threads.size(); ++index) { + cpu_core_threads[index] = + std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]); + thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1]; + } + } + NGLOG_DEBUG(Core, "Initialized OK"); // Reset counters and set time origin to current frame @@ -207,15 +219,30 @@ void System::Shutdown() { VideoCore::Shutdown(); GDBStub::Shutdown(); Service::Shutdown(); - scheduler.reset(); Kernel::Shutdown(); HW::Shutdown(); service_manager.reset(); telemetry_session.reset(); gpu_core.reset(); - cpu_core.reset(); + + // Close all CPU/threading state + cpu_barrier->NotifyEnd(); + if (Settings::values.use_multi_core) { + for (auto& thread : cpu_core_threads) { + thread->join(); + thread.reset(); + } + } + thread_to_cpu.clear(); + for (auto& cpu_core : cpu_cores) { + cpu_core.reset(); + } + cpu_barrier.reset(); + + // Close core timing CoreTiming::Shutdown(); + // Close app loader app_loader.reset(); NGLOG_DEBUG(Core, "Shutdown OK"); diff --git a/src/core/core.h b/src/core/core.h index f81cbfb3c..f90f085ad 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -4,9 +4,12 @@ #pragma once +#include <array> #include <memory> #include <string> +#include <thread> #include "common/common_types.h" +#include "core/core_cpu.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/scheduler.h" #include "core/loader/loader.h" @@ -89,7 +92,7 @@ public: * @returns True if the emulated system is powered on, otherwise false. */ bool IsPoweredOn() const { - return cpu_core != nullptr; + return cpu_barrier && cpu_barrier->IsAlive(); } /** @@ -103,24 +106,34 @@ public: /// Prepare the core emulation for a reschedule void PrepareReschedule(); + /// Gets and resets core performance statistics PerfStats::Results GetAndResetPerfStats(); - /** - * Gets a reference to the emulated CPU. - * @returns A reference to the emulated CPU. - */ - ARM_Interface& CPU() { - return *cpu_core; + /// Gets an ARM interface to the CPU core that is currently running + ARM_Interface& CurrentArmInterface() { + return CurrentCpuCore().ArmInterface(); } + /// Gets an ARM interface to the CPU core with the specified index + ARM_Interface& ArmInterface(size_t core_index); + + /// Gets a CPU interface to the CPU core with the specified index + Cpu& CpuCore(size_t core_index); + + /// Gets the GPU interface Tegra::GPU& GPU() { return *gpu_core; } - Kernel::Scheduler& Scheduler() { - return *scheduler; + /// Gets the scheduler for the CPU core that is currently running + Kernel::Scheduler& CurrentScheduler() { + return *CurrentCpuCore().Scheduler(); } + /// Gets the scheduler for the CPU core with the specified index + const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index); + + /// Gets the current process Kernel::SharedPtr<Kernel::Process>& CurrentProcess() { return current_process; } @@ -155,6 +168,9 @@ public: } private: + /// Returns the currently running CPU core + Cpu& CurrentCpuCore(); + /** * Initialize the emulated system. * @param emu_window Pointer to the host-system window used for video output and keyboard input. @@ -163,22 +179,15 @@ private: */ ResultStatus Init(EmuWindow* emu_window, u32 system_mode); - /// Reschedule the core emulation - void Reschedule(); - /// AppLoader used to load the current executing application std::unique_ptr<Loader::AppLoader> app_loader; - - std::shared_ptr<ARM_Interface> cpu_core; - std::unique_ptr<Kernel::Scheduler> scheduler; std::unique_ptr<Tegra::GPU> gpu_core; - std::shared_ptr<Tegra::DebugContext> debug_context; - Kernel::SharedPtr<Kernel::Process> current_process; - - /// When true, signals that a reschedule should happen - bool reschedule_pending{}; + std::shared_ptr<CpuBarrier> cpu_barrier; + std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores; + std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads; + size_t active_core{}; ///< Active core, only used in single thread mode /// Service manager std::shared_ptr<Service::SM::ServiceManager> service_manager; @@ -190,10 +199,13 @@ private: ResultStatus status = ResultStatus::Success; std::string status_details = ""; + + /// Map of guest threads to CPU cores + std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu; }; -inline ARM_Interface& CPU() { - return System::GetInstance().CPU(); +inline ARM_Interface& CurrentArmInterface() { + return System::GetInstance().CurrentArmInterface(); } inline TelemetrySession& Telemetry() { diff --git a/src/core/core_cpu.cpp b/src/core/core_cpu.cpp new file mode 100644 index 000000000..099f2bb1a --- /dev/null +++ b/src/core/core_cpu.cpp @@ -0,0 +1,119 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <condition_variable> +#include <mutex> + +#include "common/logging/log.h" +#ifdef ARCHITECTURE_x86_64 +#include "core/arm/dynarmic/arm_dynarmic.h" +#endif +#include "core/arm/unicorn/arm_unicorn.h" +#include "core/core_cpu.h" +#include "core/core_timing.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/scheduler.h" +#include "core/hle/kernel/thread.h" +#include "core/settings.h" + +namespace Core { + +void CpuBarrier::NotifyEnd() { + std::unique_lock<std::mutex> lock(mutex); + end = true; + condition.notify_all(); +} + +bool CpuBarrier::Rendezvous() { + if (!Settings::values.use_multi_core) { + // Meaningless when running in single-core mode + return true; + } + + if (!end) { + std::unique_lock<std::mutex> lock(mutex); + + --cores_waiting; + if (!cores_waiting) { + cores_waiting = NUM_CPU_CORES; + condition.notify_all(); + return true; + } + + condition.wait(lock); + return true; + } + + return false; +} + +Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index) + : cpu_barrier{std::move(cpu_barrier)}, core_index{core_index} { + + if (Settings::values.use_cpu_jit) { +#ifdef ARCHITECTURE_x86_64 + arm_interface = std::make_shared<ARM_Dynarmic>(); +#else + cpu_core = std::make_shared<ARM_Unicorn>(); + NGLOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available"); +#endif + } else { + arm_interface = std::make_shared<ARM_Unicorn>(); + } + + scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get()); +} + +void Cpu::RunLoop(bool tight_loop) { + // Wait for all other CPU cores to complete the previous slice, such that they run in lock-step + if (!cpu_barrier->Rendezvous()) { + // If rendezvous failed, session has been killed + return; + } + + // If we don't have a currently active thread then don't execute instructions, + // instead advance to the next event and try to yield to the next thread + if (Kernel::GetCurrentThread() == nullptr) { + NGLOG_TRACE(Core, "Core-{} idling", core_index); + + if (IsMainCore()) { + CoreTiming::Idle(); + CoreTiming::Advance(); + } + + PrepareReschedule(); + } else { + if (IsMainCore()) { + CoreTiming::Advance(); + } + + if (tight_loop) { + arm_interface->Run(); + } else { + arm_interface->Step(); + } + } + + Reschedule(); +} + +void Cpu::SingleStep() { + return RunLoop(false); +} + +void Cpu::PrepareReschedule() { + arm_interface->PrepareReschedule(); + reschedule_pending = true; +} + +void Cpu::Reschedule() { + if (!reschedule_pending) { + return; + } + + reschedule_pending = false; + scheduler->Reschedule(); +} + +} // namespace Core diff --git a/src/core/core_cpu.h b/src/core/core_cpu.h new file mode 100644 index 000000000..243f0b5e7 --- /dev/null +++ b/src/core/core_cpu.h @@ -0,0 +1,78 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <condition_variable> +#include <memory> +#include <mutex> +#include <string> +#include "common/common_types.h" + +class ARM_Interface; + +namespace Kernel { +class Scheduler; +} + +namespace Core { + +constexpr unsigned NUM_CPU_CORES{4}; + +class CpuBarrier { +public: + bool IsAlive() const { + return !end; + } + + void NotifyEnd(); + + bool Rendezvous(); + +private: + unsigned cores_waiting{NUM_CPU_CORES}; + std::mutex mutex; + std::condition_variable condition; + std::atomic<bool> end{}; +}; + +class Cpu { +public: + Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index); + + void RunLoop(bool tight_loop = true); + + void SingleStep(); + + void PrepareReschedule(); + + ARM_Interface& ArmInterface() { + return *arm_interface; + } + + const ARM_Interface& ArmInterface() const { + return *arm_interface; + } + + const std::shared_ptr<Kernel::Scheduler>& Scheduler() const { + return scheduler; + } + + bool IsMainCore() const { + return core_index == 0; + } + +private: + void Reschedule(); + + std::shared_ptr<ARM_Interface> arm_interface; + std::shared_ptr<CpuBarrier> cpu_barrier; + std::shared_ptr<Kernel::Scheduler> scheduler; + + bool reschedule_pending{}; + size_t core_index; +}; + +} // namespace Core diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index 46606b992..6c5a40ba8 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -598,11 +598,11 @@ static void ReadRegister() { } if (id <= SP_REGISTER) { - LongToGdbHex(reply, Core::CPU().GetReg(static_cast<int>(id))); + LongToGdbHex(reply, Core::CurrentArmInterface().GetReg(static_cast<int>(id))); } else if (id == PC_REGISTER) { - LongToGdbHex(reply, Core::CPU().GetPC()); + LongToGdbHex(reply, Core::CurrentArmInterface().GetPC()); } else if (id == CPSR_REGISTER) { - IntToGdbHex(reply, Core::CPU().GetCPSR()); + IntToGdbHex(reply, Core::CurrentArmInterface().GetCPSR()); } else { return SendReply("E01"); } @@ -618,16 +618,16 @@ static void ReadRegisters() { u8* bufptr = buffer; for (int reg = 0; reg <= SP_REGISTER; reg++) { - LongToGdbHex(bufptr + reg * 16, Core::CPU().GetReg(reg)); + LongToGdbHex(bufptr + reg * 16, Core::CurrentArmInterface().GetReg(reg)); } bufptr += (32 * 16); - LongToGdbHex(bufptr, Core::CPU().GetPC()); + LongToGdbHex(bufptr, Core::CurrentArmInterface().GetPC()); bufptr += 16; - IntToGdbHex(bufptr, Core::CPU().GetCPSR()); + IntToGdbHex(bufptr, Core::CurrentArmInterface().GetCPSR()); bufptr += 8; @@ -646,11 +646,11 @@ static void WriteRegister() { } if (id <= SP_REGISTER) { - Core::CPU().SetReg(id, GdbHexToLong(buffer_ptr)); + Core::CurrentArmInterface().SetReg(id, GdbHexToLong(buffer_ptr)); } else if (id == PC_REGISTER) { - Core::CPU().SetPC(GdbHexToLong(buffer_ptr)); + Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr)); } else if (id == CPSR_REGISTER) { - Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr)); + Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr)); } else { return SendReply("E01"); } @@ -667,11 +667,11 @@ static void WriteRegisters() { for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) { if (reg <= SP_REGISTER) { - Core::CPU().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16)); + Core::CurrentArmInterface().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16)); } else if (reg == PC_REGISTER) { - Core::CPU().SetPC(GdbHexToLong(buffer_ptr + i * 16)); + Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr + i * 16)); } else if (reg == CPSR_REGISTER) { - Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr + i * 16)); + Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr + i * 16)); } else { UNIMPLEMENTED(); } diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index ff6a0941a..9cb9e0e5c 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -9,6 +9,8 @@ namespace Kernel { +std::mutex Scheduler::scheduler_mutex; + Scheduler::Scheduler(ARM_Interface* cpu_core) : cpu_core(cpu_core) {} Scheduler::~Scheduler() { @@ -18,6 +20,7 @@ Scheduler::~Scheduler() { } bool Scheduler::HaveReadyThreads() { + std::lock_guard<std::mutex> lock(scheduler_mutex); return ready_queue.get_first() != nullptr; } @@ -90,6 +93,8 @@ void Scheduler::SwitchContext(Thread* new_thread) { } void Scheduler::Reschedule() { + std::lock_guard<std::mutex> lock(scheduler_mutex); + Thread* cur = GetCurrentThread(); Thread* next = PopNextReadyThread(); @@ -105,26 +110,36 @@ void Scheduler::Reschedule() { } void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + thread_list.push_back(thread); ready_queue.prepare(priority); } void Scheduler::RemoveThread(Thread* thread) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread), thread_list.end()); } void Scheduler::ScheduleThread(Thread* thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + ASSERT(thread->status == THREADSTATUS_READY); ready_queue.push_back(priority, thread); } void Scheduler::UnscheduleThread(Thread* thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + ASSERT(thread->status == THREADSTATUS_READY); ready_queue.remove(priority, thread); } void Scheduler::SetThreadPriority(Thread* thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + // If thread was ready, adjust queues if (thread->status == THREADSTATUS_READY) ready_queue.move(thread, thread->current_priority, priority); diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index 27d0247d6..a3b5fb8ca 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -4,6 +4,7 @@ #pragma once +#include <mutex> #include <vector> #include "common/common_types.h" #include "common/thread_queue_list.h" @@ -68,6 +69,8 @@ private: SharedPtr<Thread> current_thread = nullptr; ARM_Interface* cpu_core; + + static std::mutex scheduler_mutex; }; } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 72b5c05f2..1ae530c90 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -401,8 +401,8 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) { /// Get which CPU core is executing the current thread static u32 GetCurrentProcessorNumber() { - NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, defaulting to processor 0"); - return 0; + NGLOG_TRACE(Kernel_SVC, "called"); + return GetCurrentThread()->processor_id; } static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size, @@ -485,22 +485,28 @@ static void ExitProcess() { Core::CurrentProcess()->status = ProcessStatus::Exited; - // Stop all the process threads that are currently waiting for objects. - auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList(); - for (auto& thread : thread_list) { - if (thread->owner_process != Core::CurrentProcess()) - continue; + auto stop_threads = [](const std::vector<SharedPtr<Thread>>& thread_list) { + for (auto& thread : thread_list) { + if (thread->owner_process != Core::CurrentProcess()) + continue; - if (thread == GetCurrentThread()) - continue; + if (thread == GetCurrentThread()) + continue; - // TODO(Subv): When are the other running/ready threads terminated? - ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY || - thread->status == THREADSTATUS_WAIT_SYNCH_ALL, - "Exiting processes with non-waiting threads is currently unimplemented"); + // TODO(Subv): When are the other running/ready threads terminated? + ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY || + thread->status == THREADSTATUS_WAIT_SYNCH_ALL, + "Exiting processes with non-waiting threads is currently unimplemented"); - thread->Stop(); - } + thread->Stop(); + } + }; + + auto& system = Core::System::GetInstance(); + stop_threads(system.Scheduler(0)->GetThreadList()); + stop_threads(system.Scheduler(1)->GetThreadList()); + stop_threads(system.Scheduler(2)->GetThreadList()); + stop_threads(system.Scheduler(3)->GetThreadList()); // Kill the current thread GetCurrentThread()->Stop(); @@ -530,14 +536,9 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V switch (processor_id) { case THREADPROCESSORID_0: - break; case THREADPROCESSORID_1: case THREADPROCESSORID_2: case THREADPROCESSORID_3: - // TODO(bunnei): Implement support for other processor IDs - NGLOG_ERROR(Kernel_SVC, - "Newly created thread must run in another thread ({}), unimplemented.", - processor_id); break; default: ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id); @@ -576,7 +577,7 @@ static ResultCode StartThread(Handle thread_handle) { /// Called when a thread exits static void ExitThread() { - NGLOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CPU().GetPC()); + NGLOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC()); ExitCurrentThread(); Core::System::GetInstance().PrepareReschedule(); @@ -588,7 +589,7 @@ static void SleepThread(s64 nanoseconds) { // Don't attempt to yield execution if there are no available threads to run, // this way we avoid a useless reschedule to the idle thread. - if (nanoseconds == 0 && !Core::System::GetInstance().Scheduler().HaveReadyThreads()) + if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads()) return; // Sleep current thread and check for next thread to schedule @@ -624,7 +625,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var // Note: Deliberately don't attempt to inherit the lock owner's priority. - Core::System::GetInstance().PrepareReschedule(); + Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule(); return RESULT_SUCCESS; } @@ -634,53 +635,60 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target condition_variable_addr, target); u32 processed = 0; - auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList(); - - for (auto& thread : thread_list) { - if (thread->condvar_wait_address != condition_variable_addr) - continue; - - // Only process up to 'target' threads, unless 'target' is -1, in which case process - // them all. - if (target != -1 && processed >= target) - break; - - // If the mutex is not yet acquired, acquire it. - u32 mutex_val = Memory::Read32(thread->mutex_wait_address); - - if (mutex_val == 0) { - // We were able to acquire the mutex, resume this thread. - Memory::Write32(thread->mutex_wait_address, thread->wait_handle); - ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX); - thread->ResumeFromWait(); - - auto lock_owner = thread->lock_owner; - if (lock_owner) - lock_owner->RemoveMutexWaiter(thread); - - thread->lock_owner = nullptr; - thread->mutex_wait_address = 0; - thread->condvar_wait_address = 0; - thread->wait_handle = 0; - } else { - // Couldn't acquire the mutex, block the thread. - Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask); - auto owner = g_handle_table.Get<Thread>(owner_handle); - ASSERT(owner); - ASSERT(thread->status != THREADSTATUS_RUNNING); - thread->status = THREADSTATUS_WAIT_MUTEX; - thread->wakeup_callback = nullptr; - // Signal that the mutex now has a waiting thread. - Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag); - - owner->AddMutexWaiter(thread); - - Core::System::GetInstance().PrepareReschedule(); + auto signal_process_wide_key = [&](size_t core_index) { + const auto& scheduler = Core::System::GetInstance().Scheduler(core_index); + for (auto& thread : scheduler->GetThreadList()) { + if (thread->condvar_wait_address != condition_variable_addr) + continue; + + // Only process up to 'target' threads, unless 'target' is -1, in which case process + // them all. + if (target != -1 && processed >= target) + break; + + // If the mutex is not yet acquired, acquire it. + u32 mutex_val = Memory::Read32(thread->mutex_wait_address); + + if (mutex_val == 0) { + // We were able to acquire the mutex, resume this thread. + Memory::Write32(thread->mutex_wait_address, thread->wait_handle); + ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX); + thread->ResumeFromWait(); + + auto lock_owner = thread->lock_owner; + if (lock_owner) + lock_owner->RemoveMutexWaiter(thread); + + thread->lock_owner = nullptr; + thread->mutex_wait_address = 0; + thread->condvar_wait_address = 0; + thread->wait_handle = 0; + } else { + // Couldn't acquire the mutex, block the thread. + Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask); + auto owner = g_handle_table.Get<Thread>(owner_handle); + ASSERT(owner); + ASSERT(thread->status != THREADSTATUS_RUNNING); + thread->status = THREADSTATUS_WAIT_MUTEX; + thread->wakeup_callback = nullptr; + + // Signal that the mutex now has a waiting thread. + Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag); + + owner->AddMutexWaiter(thread); + + Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule(); + } + + ++processed; } + }; - ++processed; - } + signal_process_wide_key(0); + signal_process_wide_key(1); + signal_process_wide_key(2); + signal_process_wide_key(3); return RESULT_SUCCESS; } @@ -718,16 +726,31 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 return RESULT_SUCCESS; } -static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) { - NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}", handle); - *mask = 0x0; - *unknown = 0xf; +static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) { + NGLOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle); + + const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle); + if (!thread) { + return ERR_INVALID_HANDLE; + } + + *core = thread->ideal_core; + *mask = thread->affinity_mask; + return RESULT_SUCCESS; } -static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) { - NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, mask=0x{:08X}, unknown=0x{:X}", - handle, mask, unknown); +static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) { + NGLOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:08X}, core=0x{:X}", thread_handle, + mask, core); + + const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle); + if (!thread) { + return ERR_INVALID_HANDLE; + } + + thread->ChangeCore(core, mask); + return RESULT_SUCCESS; } diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index c86ad3e04..40aa88cc1 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -13,14 +13,14 @@ namespace Kernel { -#define PARAM(n) Core::CPU().GetReg(n) +#define PARAM(n) Core::CurrentArmInterface().GetReg(n) /** * HLE a function return from the current ARM userland process * @param res Result to return */ static inline void FuncReturn(u64 res) { - Core::CPU().SetReg(0, res); + Core::CurrentArmInterface().SetReg(0, res); } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -45,7 +45,7 @@ template <ResultCode func(u32*, u32)> void SvcWrap() { u32 param_1 = 0; u32 retval = func(¶m_1, (u32)PARAM(1)).raw; - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -53,7 +53,7 @@ template <ResultCode func(u32*, u64)> void SvcWrap() { u32 param_1 = 0; u32 retval = func(¶m_1, PARAM(1)).raw; - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -66,7 +66,7 @@ template <ResultCode func(u64*, u64)> void SvcWrap() { u64 param_1 = 0; u32 retval = func(¶m_1, PARAM(1)).raw; - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -85,8 +85,8 @@ void SvcWrap() { u32 param_1 = 0; u64 param_2 = 0; ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), ¶m_1, ¶m_2); - Core::CPU().SetReg(1, param_1); - Core::CPU().SetReg(2, param_2); + Core::CurrentArmInterface().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(2, param_2); FuncReturn(retval.raw); } @@ -120,7 +120,7 @@ template <ResultCode func(u32*, u64, u64, s64)> void SvcWrap() { u32 param_1 = 0; ResultCode retval = func(¶m_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3)); - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval.raw); } @@ -133,7 +133,7 @@ template <ResultCode func(u64*, u64, u64, u64)> void SvcWrap() { u64 param_1 = 0; u32 retval = func(¶m_1, PARAM(1), PARAM(2), PARAM(3)).raw; - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -143,7 +143,7 @@ void SvcWrap() { u32 retval = func(¶m_1, PARAM(1), PARAM(2), PARAM(3), (u32)PARAM(4), (s32)(PARAM(5) & 0xFFFFFFFF)) .raw; - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -166,7 +166,7 @@ template <ResultCode func(u32*, u64, u64, u32)> void SvcWrap() { u32 param_1 = 0; u32 retval = func(¶m_1, PARAM(1), PARAM(2), (u32)(PARAM(3) & 0xFFFFFFFF)).raw; - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -175,7 +175,7 @@ void SvcWrap() { u32 param_1 = 0; u32 retval = func(¶m_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (u32)(PARAM(3) & 0xFFFFFFFF)).raw; - Core::CPU().SetReg(1, param_1); + Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 1bd5d9ebf..46fcdefb8 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -64,7 +64,7 @@ void Thread::Stop() { // Clean up thread from ready queue // This is only needed when the thread is termintated forcefully (SVC TerminateProcess) if (status == THREADSTATUS_READY) { - Core::System::GetInstance().Scheduler().UnscheduleThread(this, current_priority); + scheduler->UnscheduleThread(this, current_priority); } status = THREADSTATUS_DEAD; @@ -92,7 +92,7 @@ void WaitCurrentThread_Sleep() { void ExitCurrentThread() { Thread* thread = GetCurrentThread(); thread->Stop(); - Core::System::GetInstance().Scheduler().RemoveThread(thread); + Core::System::GetInstance().CurrentScheduler().RemoveThread(thread); } /** @@ -154,6 +154,18 @@ void Thread::CancelWakeupTimer() { CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); } +static boost::optional<s32> GetNextProcessorId(u64 mask) { + for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) { + if (mask & (1ULL << index)) { + if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) { + // Core is enabled and not running any threads, use this one + return index; + } + } + } + return {}; +} + void Thread::ResumeFromWait() { ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects"); @@ -188,8 +200,37 @@ void Thread::ResumeFromWait() { wakeup_callback = nullptr; status = THREADSTATUS_READY; - Core::System::GetInstance().Scheduler().ScheduleThread(this, current_priority); - Core::System::GetInstance().PrepareReschedule(); + + boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask); + if (!new_processor_id) { + new_processor_id = processor_id; + } + if (ideal_core != -1 && + Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) { + new_processor_id = ideal_core; + } + + ASSERT(*new_processor_id < 4); + + // Add thread to new core's scheduler + auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id); + + if (*new_processor_id != processor_id) { + // Remove thread from previous core's scheduler + scheduler->RemoveThread(this); + next_scheduler->AddThread(this, current_priority); + } + + processor_id = *new_processor_id; + + // If the thread was ready, unschedule from the previous core and schedule on the new core + scheduler->UnscheduleThread(this, current_priority); + next_scheduler->ScheduleThread(this, current_priority); + + // Change thread's scheduler + scheduler = next_scheduler; + + Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); } /** @@ -259,8 +300,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, SharedPtr<Thread> thread(new Thread); - Core::System::GetInstance().Scheduler().AddThread(thread, priority); - thread->thread_id = NewThreadId(); thread->status = THREADSTATUS_DORMANT; thread->entry_point = entry_point; @@ -268,6 +307,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->nominal_priority = thread->current_priority = priority; thread->last_running_ticks = CoreTiming::GetTicks(); thread->processor_id = processor_id; + thread->ideal_core = processor_id; + thread->affinity_mask = 1ULL << processor_id; thread->wait_objects.clear(); thread->mutex_wait_address = 0; thread->condvar_wait_address = 0; @@ -275,6 +316,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->name = std::move(name); thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap(); thread->owner_process = owner_process; + thread->scheduler = Core::System().GetInstance().Scheduler(processor_id); + thread->scheduler->AddThread(thread, priority); // Find the next available TLS index, and mark it as used auto& tls_slots = owner_process->tls_slots; @@ -337,7 +380,7 @@ void Thread::SetPriority(u32 priority) { } void Thread::BoostPriority(u32 priority) { - Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority); + scheduler->SetThreadPriority(this, priority); current_priority = priority; } @@ -406,7 +449,7 @@ void Thread::UpdatePriority() { if (new_priority == current_priority) return; - Core::System::GetInstance().Scheduler().SetThreadPriority(this, new_priority); + scheduler->SetThreadPriority(this, new_priority); current_priority = new_priority; @@ -415,13 +458,54 @@ void Thread::UpdatePriority() { lock_owner->UpdatePriority(); } +void Thread::ChangeCore(u32 core, u64 mask) { + ideal_core = core; + mask = mask; + + if (status != THREADSTATUS_READY) { + return; + } + + boost::optional<s32> new_processor_id{GetNextProcessorId(mask)}; + + if (!new_processor_id) { + new_processor_id = processor_id; + } + if (ideal_core != -1 && + Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) { + new_processor_id = ideal_core; + } + + ASSERT(new_processor_id < 4); + + // Add thread to new core's scheduler + auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id); + + if (*new_processor_id != processor_id) { + // Remove thread from previous core's scheduler + scheduler->RemoveThread(this); + next_scheduler->AddThread(this, current_priority); + } + + processor_id = *new_processor_id; + + // If the thread was ready, unschedule from the previous core and schedule on the new core + scheduler->UnscheduleThread(this, current_priority); + next_scheduler->ScheduleThread(this, current_priority); + + // Change thread's scheduler + scheduler = next_scheduler; + + Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// /** * Gets the current thread */ Thread* GetCurrentThread() { - return Core::System::GetInstance().Scheduler().GetCurrentThread(); + return Core::System::GetInstance().CurrentScheduler().GetCurrentThread(); } void ThreadingInit() { diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index e0a3c0934..1d2da6d50 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -4,6 +4,7 @@ #pragma once +#include <memory> #include <string> #include <unordered_map> #include <vector> @@ -56,6 +57,7 @@ enum class ThreadWakeupReason { namespace Kernel { class Process; +class Scheduler; class Thread final : public WaitObject { public: @@ -118,6 +120,9 @@ public: /// Recalculates the current priority taking into account priority inheritance. void UpdatePriority(); + /// Changes the core that the thread is running or scheduled to run on. + void ChangeCore(u32 core, u64 mask); + /** * Gets the thread's thread ID * @return The thread's ID @@ -240,6 +245,11 @@ public: // available. In case of a timeout, the object will be nullptr. std::function<WakeupCallback> wakeup_callback; + std::shared_ptr<Scheduler> scheduler; + + u32 ideal_core{0xFFFFFFFF}; + u64 affinity_mask{0x1}; + private: Thread(); ~Thread() override; diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index 2f0044c11..676e5b282 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -104,8 +104,15 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target, VirtualMemoryArea& final_vma = vma_handle->second; ASSERT(final_vma.size == size); - Core::CPU().MapBackingMemory(target, size, block->data() + offset, - VMAPermission::ReadWriteExecute); + auto& system = Core::System::GetInstance(); + system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset, + VMAPermission::ReadWriteExecute); + system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset, + VMAPermission::ReadWriteExecute); + system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset, + VMAPermission::ReadWriteExecute); + system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset, + VMAPermission::ReadWriteExecute); final_vma.type = VMAType::AllocatedMemoryBlock; final_vma.permissions = VMAPermission::ReadWrite; @@ -126,7 +133,11 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me VirtualMemoryArea& final_vma = vma_handle->second; ASSERT(final_vma.size == size); - Core::CPU().MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); + auto& system = Core::System::GetInstance(); + system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); + system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); + system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); + system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); final_vma.type = VMAType::BackingMemory; final_vma.permissions = VMAPermission::ReadWrite; @@ -184,7 +195,11 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) { ASSERT(FindVMA(target)->second.size >= size); - Core::CPU().UnmapMemory(target, size); + auto& system = Core::System::GetInstance(); + system.ArmInterface(0).UnmapMemory(target, size); + system.ArmInterface(1).UnmapMemory(target, size); + system.ArmInterface(2).UnmapMemory(target, size); + system.ArmInterface(3).UnmapMemory(target, size); return RESULT_SUCCESS; } diff --git a/src/core/memory.cpp b/src/core/memory.cpp index db8211463..3b81acd63 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -28,8 +28,13 @@ static PageTable* current_page_table = nullptr; void SetCurrentPageTable(PageTable* page_table) { current_page_table = page_table; - if (Core::System::GetInstance().IsPoweredOn()) { - Core::CPU().PageTableChanged(); + + auto& system = Core::System::GetInstance(); + if (system.IsPoweredOn()) { + system.ArmInterface(0).PageTableChanged(); + system.ArmInterface(1).PageTableChanged(); + system.ArmInterface(2).PageTableChanged(); + system.ArmInterface(3).PageTableChanged(); } } diff --git a/src/core/settings.h b/src/core/settings.h index cfec63c21..a7f1e5fa0 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -121,6 +121,7 @@ struct Values { // Core bool use_cpu_jit; + bool use_multi_core; // Data Storage bool use_virtual_sd; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 02c52bb55..a60aa1143 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -155,6 +155,8 @@ TelemetrySession::TelemetrySession() { // Log user configuration information AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit); + AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore", + Settings::values.use_multi_core); AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor", Settings::values.resolution_factor); AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit", |