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author | FearlessTobi <thm.frey@gmail.com> | 2022-08-15 23:31:01 +0200 |
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committer | FearlessTobi <thm.frey@gmail.com> | 2022-08-15 23:50:19 +0200 |
commit | 4976d14009aded6edadcb07add398d091997bde0 (patch) | |
tree | 8d0d47e28d1f35a2a97664a14dccb94e9a96fbb5 /src/core | |
parent | core: network: Address review comments (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/internal_network/socket_proxy.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp index 7ce22dbfa..49d067f4c 100644 --- a/src/core/internal_network/socket_proxy.cpp +++ b/src/core/internal_network/socket_proxy.cpp @@ -32,6 +32,7 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) { template <typename T> Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) { + LOG_DEBUG(Network, "(STUBBED) called"); return Errno::SUCCESS; } @@ -95,8 +96,12 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, ASSERT(flags == 0); ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); + // TODO (flTobi): Verify the timeout behavior and break when connection is lost const auto timestamp = std::chrono::steady_clock::now(); - + // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a + // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set + // the timeout to 5s instead + const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout; while (true) { { std::lock_guard guard(packets_mutex); @@ -109,19 +114,13 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, return {-1, Errno::AGAIN}; } - // TODO: break if socket connection is lost - std::this_thread::yield(); - if (receive_timeout == 0) { - continue; - } - const auto time_diff = std::chrono::steady_clock::now() - timestamp; const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count(); - if (time_diff_ms > receive_timeout) { + if (time_diff_ms > timeout) { return {-1, Errno::TIMEDOUT}; } } |