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authorameerj <52414509+ameerj@users.noreply.github.com>2022-01-04 02:28:54 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2022-01-04 02:28:54 +0100
commit76525432317fcc4b4847c5414bed6660c85e582b (patch)
tree38f9f01b22cb2bc4cd1c012725094133b7587d22 /src/core
parentMerge pull request #7668 from ameerj/fence-stop-token (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 396cc5afa..a22811ec1 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -266,11 +266,10 @@ void NVFlinger::Compose() {
auto& gpu = system.GPU();
const auto& multi_fence = buffer->get().multi_fence;
- const auto stop_token = vsync_thread.get_stop_token();
guard->unlock();
for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) {
const auto& fence = multi_fence.fences[fence_id];
- gpu.WaitFence(fence.id, fence.value, stop_token);
+ gpu.WaitFence(fence.id, fence.value);
}
guard->lock();