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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2023-04-22 11:59:57 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2023-04-23 22:03:44 +0200 |
commit | 7e76c1642cb4dfde5bfc97600ca3df7dcbea01de (patch) | |
tree | 6d68c31d9588def484be15d84cb54bb2f72af4df /src/core | |
parent | Fence Manager: implement async fence management in a sepparate thread. (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/memory.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 432310632..a9667463f 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -462,7 +462,7 @@ struct Memory::Impl { } if (Settings::IsFastmemEnabled()) { - const bool is_read_enable = Settings::IsGPULevelHigh() || !cached; + const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached; system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached); } |