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author | Narr the Reg <juangerman-13@hotmail.com> | 2023-11-04 21:05:05 +0100 |
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committer | Narr the Reg <juangerman-13@hotmail.com> | 2023-11-04 21:13:18 +0100 |
commit | f07484bc64e6c6f178f4891f1c86ebb23d14dbe7 (patch) | |
tree | 70028c9f4a1c3a0a62a873892b023489f56f9eff /src/core | |
parent | Merge pull request #11952 from liamwhite/opus_stereo_count (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 37 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.h | 3 |
2 files changed, 28 insertions, 12 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 8e2894449..b08a71446 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -96,18 +96,7 @@ void EmulatedController::ReloadFromSettings() { } controller.color_values = {}; - controller.colors_state.fullkey = { - .body = GetNpadColor(player.body_color_left), - .button = GetNpadColor(player.button_color_left), - }; - controller.colors_state.left = { - .body = GetNpadColor(player.body_color_left), - .button = GetNpadColor(player.button_color_left), - }; - controller.colors_state.right = { - .body = GetNpadColor(player.body_color_right), - .button = GetNpadColor(player.button_color_right), - }; + ReloadColorsFromSettings(); ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs); @@ -128,6 +117,30 @@ void EmulatedController::ReloadFromSettings() { ReloadInput(); } +void EmulatedController::ReloadColorsFromSettings() { + const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + + // Avoid updating colors if overridden by physical controller + if (controller.color_values[LeftIndex].body != 0 && + controller.color_values[RightIndex].body != 0) { + return; + } + + controller.colors_state.fullkey = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; + controller.colors_state.left = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; + controller.colors_state.right = { + .body = GetNpadColor(player.body_color_right), + .button = GetNpadColor(player.button_color_right), + }; +} + void EmulatedController::LoadDevices() { // TODO(german77): Use more buttons to detect the correct device const auto left_joycon = button_params[Settings::NativeButton::DRight]; diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index d4500583e..ea18c2343 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -253,6 +253,9 @@ public: /// Overrides current mapped devices with the stored configuration and reloads all input devices void ReloadFromSettings(); + /// Updates current colors with the ones stored in the configuration + void ReloadColorsFromSettings(); + /// Saves the current mapped configuration void SaveCurrentConfig(); |