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authorZach Hilman <zachhilman@gmail.com>2019-04-29 00:43:48 +0200
committerZach Hilman <zachhilman@gmail.com>2019-09-30 23:21:53 +0200
commitf6c53526b3e6852577ad5f5986be89202b15c5b2 (patch)
treedab7e623b1e6a2783effbda7a53f232d18aaf6ec /src/core
parentapplets: Add accessor for AppletFrontendSet (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/core.cpp9
-rw-r--r--src/core/core.h4
-rw-r--r--src/core/loader/nso.cpp1
3 files changed, 14 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 92ba42fb9..75a7ffb97 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -339,6 +339,7 @@ struct System::Impl {
std::unique_ptr<Memory::CheatEngine> cheat_engine;
std::unique_ptr<Tools::Freezer> memory_freezer;
+ std::array<u8, 0x20> build_id{};
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
@@ -640,6 +641,14 @@ bool System::GetExitLock() const {
return impl->exit_lock;
}
+void System::SetCurrentProcessBuildID(std::array<u8, 32> id) {
+ impl->build_id = id;
+}
+
+const std::array<u8, 32>& System::GetCurrentProcessBuildID() const {
+ return impl->build_id;
+}
+
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
}
diff --git a/src/core/core.h b/src/core/core.h
index ff10ebe12..f49b7fbf9 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -330,6 +330,10 @@ public:
bool GetExitLock() const;
+ void SetCurrentProcessBuildID(std::array<u8, 0x20> id);
+
+ const std::array<u8, 0x20>& GetCurrentProcessBuildID() const;
+
private:
System();
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index e75c700ad..f629892ae 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -150,6 +150,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
// Apply cheats if they exist and the program has a valid title ID
if (pm) {
auto& system = Core::System::GetInstance();
+ system.SetCurrentProcessBuildID(nso_header.build_id);
const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
if (!cheats.empty()) {
system.RegisterCheatList(cheats, nso_header.build_id, load_base, image_size);