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author | bunnei <bunneidev@gmail.com> | 2016-06-11 04:28:58 +0200 |
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committer | GitHub <noreply@github.com> | 2016-06-11 04:28:58 +0200 |
commit | f99961581ee129c44625dbd8890fab349253271a (patch) | |
tree | 9a2610d391d795b533054a91c22763e869bdd62b /src/core | |
parent | Merge pull request #1896 from citra-emu/revert-1893-interpreter-split (diff) | |
parent | fixup! fixup! Refactor input system (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 68 | ||||
-rw-r--r-- | src/core/hle/service/hid/hid.h | 3 | ||||
-rw-r--r-- | src/core/settings.h | 22 |
3 files changed, 53 insertions, 40 deletions
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index d216cecb4..c975433f4 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -19,8 +19,6 @@ namespace Service { namespace HID { -static const int MAX_CIRCLEPAD_POS = 0x9C; ///< Max value for a circle pad position - // Handle to shared memory region designated to HID_User service static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem; @@ -39,38 +37,48 @@ static u32 next_gyroscope_index; static int enable_accelerometer_count = 0; // positive means enabled static int enable_gyroscope_count = 0; // positive means enabled -const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping = {{ - Service::HID::PAD_A, Service::HID::PAD_B, Service::HID::PAD_X, Service::HID::PAD_Y, - Service::HID::PAD_L, Service::HID::PAD_R, Service::HID::PAD_ZL, Service::HID::PAD_ZR, - Service::HID::PAD_START, Service::HID::PAD_SELECT, Service::HID::PAD_NONE, - Service::HID::PAD_UP, Service::HID::PAD_DOWN, Service::HID::PAD_LEFT, Service::HID::PAD_RIGHT, - Service::HID::PAD_CIRCLE_UP, Service::HID::PAD_CIRCLE_DOWN, Service::HID::PAD_CIRCLE_LEFT, Service::HID::PAD_CIRCLE_RIGHT, - Service::HID::PAD_C_UP, Service::HID::PAD_C_DOWN, Service::HID::PAD_C_LEFT, Service::HID::PAD_C_RIGHT -}}; - - -// TODO(peachum): -// Add a method for setting analog input from joystick device for the circle Pad. -// -// This method should: -// * Be called after both PadButton<Press, Release>(). -// * Be called before PadUpdateComplete() -// * Set current PadEntry.circle_pad_<axis> using analog data -// * Set PadData.raw_circle_pad_data -// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41 -// * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41 -// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41 -// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41 +static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { + constexpr float TAN30 = 0.577350269, TAN60 = 1 / TAN30; // 30 degree and 60 degree are angular thresholds for directions + constexpr int CIRCLE_PAD_THRESHOLD_SQUARE = 40 * 40; // a circle pad radius greater than 40 will trigger circle pad direction + PadState state; + state.hex = 0; + + if (circle_pad_x * circle_pad_x + circle_pad_y * circle_pad_y > CIRCLE_PAD_THRESHOLD_SQUARE) { + float t = std::abs(static_cast<float>(circle_pad_y) / circle_pad_x); + + if (circle_pad_x != 0 && t < TAN60) { + if (circle_pad_x > 0) + state.circle_right.Assign(1); + else + state.circle_left.Assign(1); + } + + if (circle_pad_x == 0 || t > TAN30) { + if (circle_pad_y > 0) + state.circle_up.Assign(1); + else + state.circle_down.Assign(1); + } + } + + return state; +} void Update() { SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer()); - const PadState state = VideoCore::g_emu_window->GetPadState(); if (mem == nullptr) { LOG_DEBUG(Service_HID, "Cannot update HID prior to mapping shared memory!"); return; } + PadState state = VideoCore::g_emu_window->GetPadState(); + + // Get current circle pad position and update circle pad direction + s16 circle_pad_x, circle_pad_y; + std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState(); + state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex; + mem->pad.current_state.hex = state.hex; mem->pad.index = next_pad_index; next_pad_index = (next_pad_index + 1) % mem->pad.entries.size(); @@ -88,13 +96,9 @@ void Update() { // Update entry properties pad_entry.current_state.hex = state.hex; pad_entry.delta_additions.hex = changed.hex & state.hex; - pad_entry.delta_removals.hex = changed.hex & old_state.hex;; - - // Set circle Pad - pad_entry.circle_pad_x = state.circle_left ? -MAX_CIRCLEPAD_POS : - state.circle_right ? MAX_CIRCLEPAD_POS : 0x0; - pad_entry.circle_pad_y = state.circle_down ? -MAX_CIRCLEPAD_POS : - state.circle_up ? MAX_CIRCLEPAD_POS : 0x0; + pad_entry.delta_removals.hex = changed.hex & old_state.hex; + pad_entry.circle_pad_x = circle_pad_x; + pad_entry.circle_pad_y = circle_pad_y; // If we just updated index 0, provide a new timestamp if (mem->pad.index == 0) { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index 170d19ea8..669b1f723 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -215,9 +215,6 @@ const PadState PAD_CIRCLE_LEFT = {{1u << 29}}; const PadState PAD_CIRCLE_UP = {{1u << 30}}; const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; - -extern const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping; - /** * HID::GetIPCHandles service function * Inputs: diff --git a/src/core/settings.h b/src/core/settings.h index ea72f4d9c..f95e62390 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -13,29 +13,40 @@ namespace Settings { namespace NativeInput { enum Values { + // directly mapped keys A, B, X, Y, L, R, ZL, ZR, START, SELECT, HOME, DUP, DDOWN, DLEFT, DRIGHT, - SUP, SDOWN, SLEFT, SRIGHT, CUP, CDOWN, CLEFT, CRIGHT, + + // indirectly mapped keys + CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT, + CIRCLE_MODIFIER, + NUM_INPUTS }; + static const std::array<const char*, NUM_INPUTS> Mapping = {{ + // directly mapped keys "pad_a", "pad_b", "pad_x", "pad_y", "pad_l", "pad_r", "pad_zl", "pad_zr", "pad_start", "pad_select", "pad_home", "pad_dup", "pad_ddown", "pad_dleft", "pad_dright", - "pad_sup", "pad_sdown", "pad_sleft", "pad_sright", - "pad_cup", "pad_cdown", "pad_cleft", "pad_cright" + "pad_cup", "pad_cdown", "pad_cleft", "pad_cright", + + // indirectly mapped keys + "pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right", + "pad_circle_modifier", }}; static const std::array<Values, NUM_INPUTS> All = {{ A, B, X, Y, L, R, ZL, ZR, START, SELECT, HOME, DUP, DDOWN, DLEFT, DRIGHT, - SUP, SDOWN, SLEFT, SRIGHT, - CUP, CDOWN, CLEFT, CRIGHT + CUP, CDOWN, CLEFT, CRIGHT, + CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT, + CIRCLE_MODIFIER, }}; } @@ -46,6 +57,7 @@ struct Values { // Controls std::array<int, NativeInput::NUM_INPUTS> input_mappings; + float pad_circle_modifier_scale; // Core int frame_skip; |