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author | german77 <juangerman-13@hotmail.com> | 2021-09-20 23:57:55 +0200 |
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committer | Narr the Reg <juangerman-13@hotmail.com> | 2021-11-25 03:30:22 +0100 |
commit | 4c6f2c2547e1d97f12ebe708fac693a6183bbc45 (patch) | |
tree | 0abcd35f56088bbf732a92838995a465bae0f0ee /src/input_common/main.cpp | |
parent | input_common: Create input poller and mapping (diff) | |
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Diffstat (limited to 'src/input_common/main.cpp')
-rw-r--r-- | src/input_common/main.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index f3907c65a..7a5c29b40 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -6,7 +6,6 @@ #include <thread> #include "common/param_package.h" #include "common/settings.h" -#include "input_common/analog_from_button.h" #include "input_common/gcadapter/gc_adapter.h" #include "input_common/gcadapter/gc_poller.h" #include "input_common/keyboard.h" @@ -16,7 +15,6 @@ #include "input_common/mouse/mouse_poller.h" #include "input_common/tas/tas_input.h" #include "input_common/tas/tas_poller.h" -#include "input_common/touch_from_button.h" #include "input_common/udp/client.h" #include "input_common/udp/udp.h" #ifdef HAVE_SDL2 @@ -37,12 +35,8 @@ struct InputSubsystem::Impl { keyboard = std::make_shared<Keyboard>(); Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); - Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", - std::make_shared<AnalogFromButton>()); Input::RegisterFactory<Input::MotionDevice>("keyboard", std::make_shared<MotionFromButton>()); - Input::RegisterFactory<Input::TouchDevice>("touch_from_button", - std::make_shared<TouchFromButtonFactory>()); #ifdef HAVE_SDL2 sdl = SDL::Init(); @@ -75,8 +69,6 @@ struct InputSubsystem::Impl { Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); Input::UnregisterFactory<Input::MotionDevice>("keyboard"); keyboard.reset(); - Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); - Input::UnregisterFactory<Input::TouchDevice>("touch_from_button"); #ifdef HAVE_SDL2 sdl.reset(); #endif |