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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-10-20 19:55:25 +0200
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-11-16 05:33:20 +0100
commite9e1876e821b8bd1bb5c8254ec93e2cc479e16dd (patch)
tree344b40a5a874cb188c6e7aa7d1622c77a215090d /src/input_common/sdl/sdl_impl.h
parentconfigure_input: Add per-player vibration (diff)
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Diffstat (limited to 'src/input_common/sdl/sdl_impl.h')
-rw-r--r--src/input_common/sdl/sdl_impl.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h
index b9bb4dc56..08044b00d 100644
--- a/src/input_common/sdl/sdl_impl.h
+++ b/src/input_common/sdl/sdl_impl.h
@@ -22,6 +22,7 @@ namespace InputCommon::SDL {
class SDLAnalogFactory;
class SDLButtonFactory;
class SDLMotionFactory;
+class SDLVibrationFactory;
class SDLJoystick;
class SDLState : public State {
@@ -72,6 +73,7 @@ private:
std::shared_ptr<SDLButtonFactory> button_factory;
std::shared_ptr<SDLAnalogFactory> analog_factory;
+ std::shared_ptr<SDLVibrationFactory> vibration_factory;
std::shared_ptr<SDLMotionFactory> motion_factory;
bool start_thread = false;