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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-09 00:59:05 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commit68cc445b8ef7c7057087e2b6c7015d888a80bac2 (patch)
tree054e30098d4ef6f8f0fd2ae74a464a5849768d7e /src/shader_recompiler/backend/glasm/reg_alloc.cpp
parentglasm: Implement BFI, BFE (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/reg_alloc.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
index 010ad0275..e198dd522 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
@@ -33,7 +33,7 @@ std::string ImmValue(const IR::Value& value) {
case IR::Type::F32:
return fmt::format("{}", value.F32());
default:
- throw NotImplementedException("Immediate type", value.Type());
+ throw NotImplementedException("Immediate type {}", value.Type());
}
}
} // Anonymous namespace