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authorameerj <52414509+ameerj@users.noreply.github.com>2021-12-05 22:42:03 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-12-06 00:11:19 +0100
commitf32b2bcd200097659d7c6e0dfdef1e96e3f2f69e (patch)
treed4940f317b5ceaaed92e21d07513697a3a98cd0e /src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
parentshader_recompiler: Rename backend emit_context files (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/glsl_emit_context.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index 97bd59302..1de017e76 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "shader_recompiler/backend/bindings.h"
-#include "shader_recompiler/backend/glsl/emit_context.h"
+#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/profile.h"
#include "shader_recompiler/runtime_info.h"