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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-07-12 04:10:38 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:40 +0200 |
commit | 49946cf780c317b4c5ccabb52ec433eba01c1970 (patch) | |
tree | 628060b15b133cf3a1aaf716fba3517fc5c983f0 /src/shader_recompiler/backend/glsl | |
parent | main: Update Shader Cache menu options (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glsl')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp index b11be5bd7..2edcf592e 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp @@ -22,7 +22,7 @@ void Compare(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string } bool IsPrecise(const IR::Inst& inst) { - return {inst.Flags<IR::FpControl>().no_contraction}; + return inst.Flags<IR::FpControl>().no_contraction; } } // Anonymous namespace |