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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-08 06:54:35 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:22 +0200
commit2930dccecc933d6748772e9f51a5724fe1e6771b (patch)
treeec4aa48062f8a2fcba31b1c64f769ddf25a87832 /src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
parentshader: Better constant folding (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_select.cpp')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_select.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
new file mode 100644
index 000000000..40a856f72
--- /dev/null
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
@@ -0,0 +1,25 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+
+namespace Shader::Backend::SPIRV {
+
+void EmitSPIRV::EmitSelect8(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitSelect16(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitSelect32(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitSelect64(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+} // namespace Shader::Backend::SPIRV