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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-04 01:53:00 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commitbed090807afd3364ed6ef18a031a0ffd95a1b89b (patch)
tree50035e78e75e7237e4cafcf181eb0b3a2f172912 /src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
parentshader: Optimize NVN Fallthrough (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index 239e2ecab..78b1e1ba7 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
+#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
namespace Shader::Backend::SPIRV {
namespace {