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author | FernandoS27 <fsahmkow27@gmail.com> | 2021-03-30 21:52:06 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:25 +0200 |
commit | 0c4cf3b9eb7de6624a844ae9ac9d2ba6b2ef3ac2 (patch) | |
tree | 2ee6b4fb859d23e304b80d91a3472d8a504d01e3 /src/shader_recompiler/backend | |
parent | shader: Fix TXD (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend')
3 files changed, 25 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index c8ce58254..2e3e3346d 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -176,6 +176,9 @@ void EmitContext::DefineCommonTypes(const Info& info) { AddCapability(spv::Capability::Float64); F64.Define(*this, TypeFloat(64), "f64"); } + if (info.stores_clip_distance) { + Array8F32 = Name(TypeArray(F32[1], Constant(U32[1], 8)), "array_8_f32"); + } } void EmitContext::DefineCommonConstants() { @@ -502,6 +505,12 @@ void EmitContext::DefineOutputs(const Info& info) { } output_point_size = DefineOutput(*this, F32[1], spv::BuiltIn::PointSize); } + if (info.stores_clip_distance) { + if (stage == Stage::Fragment) { + throw NotImplementedException("Storing PointSize in Fragment stage"); + } + clip_distances = DefineOutput(*this, Array8F32, spv::BuiltIn::ClipDistance); + } for (size_t i = 0; i < info.stores_generics.size(); ++i) { if (info.stores_generics[i]) { output_generics[i] = DefineOutput(*this, F32[4]); diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 3965869f0..bffe1558c 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -67,6 +67,8 @@ public: VectorTypes F16; VectorTypes F64; + Id Array8F32{}; + Id true_value{}; Id false_value{}; Id u32_zero_value{}; @@ -105,6 +107,7 @@ public: Id base_vertex{}; Id front_face{}; Id point_coord{}; + Id clip_distances{}; Id fswzadd_lut_a{}; Id fswzadd_lut_b{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index d02761f32..2eaeb29de 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -44,6 +44,19 @@ Id OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { case IR::Attribute::PositionZ: case IR::Attribute::PositionW: return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id()); + case IR::Attribute::ClipDistance0: + case IR::Attribute::ClipDistance1: + case IR::Attribute::ClipDistance2: + case IR::Attribute::ClipDistance3: + case IR::Attribute::ClipDistance4: + case IR::Attribute::ClipDistance5: + case IR::Attribute::ClipDistance6: + case IR::Attribute::ClipDistance7: { + const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)}; + const u32 index{static_cast<u32>(attr) - base}; + const Id clip_num{ctx.Constant(ctx.U32[1], index)}; + return ctx.OpAccessChain(ctx.output_f32, ctx.clip_distances, clip_num); + } default: throw NotImplementedException("Read attribute {}", attr); } |