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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-19 23:28:31 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:23 +0200 |
commit | 260743f371236f7c57b01334b1c3474b15a47c39 (patch) | |
tree | 312d89fa8215199ef5f7ec1fc84b025df526e107 /src/shader_recompiler/environment.h | |
parent | shader: Implement DADD (diff) | |
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Diffstat (limited to 'src/shader_recompiler/environment.h')
-rw-r--r-- | src/shader_recompiler/environment.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index 0fcb68050..1fcaa56dd 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -3,6 +3,8 @@ #include <array> #include "common/common_types.h" +#include "shader_recompiler/stage.h" +#include "shader_recompiler/program_header.h" namespace Shader { @@ -15,6 +17,18 @@ public: [[nodiscard]] virtual u32 TextureBoundBuffer() = 0; [[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() = 0; + + [[nodiscard]] const ProgramHeader& SPH() const noexcept { + return sph; + } + + [[nodiscard]] Stage ShaderStage() const noexcept { + return stage; + } + +protected: + ProgramHeader sph{}; + Stage stage{}; }; } // namespace Shader |