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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-01-09 07:30:07 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:21 +0200 |
commit | 2d48a7b4d0666ad16d03a22d85712617a0849046 (patch) | |
tree | dd1069afca86f66e77e3438da77421a43adf5091 /src/shader_recompiler/file_environment.h | |
parent | thread_worker: Fix compile time error (diff) | |
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Diffstat (limited to 'src/shader_recompiler/file_environment.h')
-rw-r--r-- | src/shader_recompiler/file_environment.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/shader_recompiler/file_environment.h b/src/shader_recompiler/file_environment.h new file mode 100644 index 000000000..c294bc6fa --- /dev/null +++ b/src/shader_recompiler/file_environment.h @@ -0,0 +1,21 @@ +#pragma once + +#include <vector> + +#include "common/common_types.h" +#include "environment.h" + +namespace Shader { + +class FileEnvironment final : public Environment { +public: + explicit FileEnvironment(const char* path); + ~FileEnvironment() override; + + u64 ReadInstruction(u32 offset) const override; + +private: + std::vector<u64> data; +}; + +} // namespace Shader |