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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-16 06:49:19 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:38 +0200 |
commit | 376aa94819b7da976adb120136d83980a757d044 (patch) | |
tree | 9e7917c30612ee74d37f92ee4773e907e75dddb4 /src/shader_recompiler/frontend/maxwell | |
parent | vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel (diff) | |
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Diffstat (limited to 'src/shader_recompiler/frontend/maxwell')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate_program.cpp (renamed from src/shader_recompiler/frontend/maxwell/program.cpp) | 2 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate_program.h (renamed from src/shader_recompiler/frontend/maxwell/program.h) | 7 |
2 files changed, 2 insertions, 7 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 8489f9a5f..e52170e3e 100644 --- a/src/shader_recompiler/frontend/maxwell/program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -10,9 +10,9 @@ #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/post_order.h" -#include "shader_recompiler/frontend/maxwell/program.h" #include "shader_recompiler/frontend/maxwell/structured_control_flow.h" #include "shader_recompiler/frontend/maxwell/translate/translate.h" +#include "shader_recompiler/frontend/maxwell/translate_program.h" #include "shader_recompiler/ir_opt/passes.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h index f7f5930e4..1e5536443 100644 --- a/src/shader_recompiler/frontend/maxwell/program.h +++ b/src/shader_recompiler/frontend/maxwell/translate_program.h @@ -4,13 +4,8 @@ #pragma once -#include <memory> -#include <string> -#include <vector> - -#include <boost/container/small_vector.hpp> - #include "shader_recompiler/environment.h" +#include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" #include "shader_recompiler/object_pool.h" |