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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-16 06:49:19 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:38 +0200
commit376aa94819b7da976adb120136d83980a757d044 (patch)
tree9e7917c30612ee74d37f92ee4773e907e75dddb4 /src/shader_recompiler/frontend/maxwell
parentvulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel (diff)
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Diffstat (limited to 'src/shader_recompiler/frontend/maxwell')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp (renamed from src/shader_recompiler/frontend/maxwell/program.cpp)2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.h (renamed from src/shader_recompiler/frontend/maxwell/program.h)7
2 files changed, 2 insertions, 7 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 8489f9a5f..e52170e3e 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -10,9 +10,9 @@
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/post_order.h"
-#include "shader_recompiler/frontend/maxwell/program.h"
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
+#include "shader_recompiler/frontend/maxwell/translate_program.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h
index f7f5930e4..1e5536443 100644
--- a/src/shader_recompiler/frontend/maxwell/program.h
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.h
@@ -4,13 +4,8 @@
#pragma once
-#include <memory>
-#include <string>
-#include <vector>
-
-#include <boost/container/small_vector.hpp>
-
#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/object_pool.h"