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author | Liam <byteslice@airmail.cc> | 2023-01-07 21:50:58 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2023-01-07 21:50:58 +0100 |
commit | 505923f0f36fe5095c3fad7037ba1315b0cbad0e (patch) | |
tree | 313152f1384c9ff7c9e79bfed10ce755c74b9130 /src/shader_recompiler/ir_opt/passes.h | |
parent | Revert "Vulkan, OpenGL: Hook up storage buffer alignment code" (diff) | |
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Diffstat (limited to 'src/shader_recompiler/ir_opt/passes.h')
-rw-r--r-- | src/shader_recompiler/ir_opt/passes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 4ffad1172..1f8f2ba95 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -15,7 +15,7 @@ namespace Shader::Optimization { void CollectShaderInfoPass(Environment& env, IR::Program& program); void ConstantPropagationPass(Environment& env, IR::Program& program); void DeadCodeEliminationPass(IR::Program& program); -void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info); +void GlobalMemoryToStorageBufferPass(IR::Program& program); void IdentityRemovalPass(IR::Program& program); void LowerFp16ToFp32(IR::Program& program); void LowerInt64ToInt32(IR::Program& program); |